Super Dune II Classic is an updated version of the Dune II modification/add-on, Super Dune 2, which was released back in 1994 by Power C and Shadow Knight. The Classic edition fixes as many glitches and bugs in Super Dune 2 as possible, while keeping the original feel and all features of the modification intact.

The fixes and changes introduced in Super Dune II Classic include:

  • All scenario (mission) files have been cleaned of errors and mistakes, first and foremost of the "team bug", which prevented the AI from using attack teams of vehicles against the player.
  • While Mentat facial animations for the "new" sides were all messed up in SD2, Super Dune II Classic fixes that as well. Now the Fremen are briefed by Cyril, the Mercenaries by Ammon, and the Sardaukar by Radnor.
  • All missions are now supplied with appropriate briefings.
  • The errors which caused concrete placement restrictions for the Mercenaries and the Sardaukar ("concrete bug") and prevented the Fremen- and Mercenary-conquered regions from showing up on the conquest map ("vanishing houses bug") have been fixed.
  • Frigate delivery now works properly for the new sides.
  • The player-owned sandworms in the Fremen campaign are now more friendly towards the player's other units. They are set by default to Area Guard, in which mode they do not devour friendly units. Additionally, the player can now manually set the worms into Area Guard mode if the need arises;
  • Fixed some in-game graphical bugs, including the IX remap error (wrong colours on the House of Ix structure).
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

RSS Files
Super Dune II Classic v1.5g

Super Dune II Classic v1.5g

Full Version 5 comments

This is the full version of the Super Dune II Classic mod. It is intended for stand-alone installation but requires certain original Dune II files to...

Post comment Comments
Guest
Guest - - 690,871 comments

Hi, I just finished my new Sandworm update for Dune II that allows the user to actually train sandworms from the barracks and order them from the CHOAM. I have also updated the controls of the Sandworms so they now have the ability to Hunt. My update works for Dune II and Super Dune II. The zip file contains an updated version of Dune2.exe, a profile.ini file, and a basic test scenario to make it easy to test the update. I would also appreciate any feedback. If you are interested in my update, please email me at jessemiv at yahoo.com and then I'll email you the zip file. Enjoy! Shai Hulud.

Reply Good karma Bad karma+1 vote
Power_C
Power_C - - 77 comments

Thank you for making this. I can't believe it has been 25 years since I uploaded this to a BBS. Actually I didn't even have a modem when I did this, Shadow Knight uploaded it b/c he wanted BBS upload credit. Didn't realize 25 years later it would be such a classic. Thank you to all the people who updated it and kept it going, yet still leaving my name on there. Much preciate the shout-out.

"Super Dune 2 is ridiculously difficult. I get attacked by devastator and missile launcher in Level 1 !"

That was the point. Scout only when you have to, b/c once revealed, they'll attack. At least that is how it use to be, I don't know if they would initiate attack in the new version without being discovered. Also it forces you to build troops to defend, so you can't just harvest the goal and finish the mission.

Reply Good karma Bad karma+4 votes
Nyerguds
Nyerguds - - 360 comments

Oh nice, good to see you made a ModDB profile for this :)

Reply Good karma Bad karma+5 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
The Crucible Mod

The Crucible Mod

Real Time Strategy

Hello! We are the Crucible Mod. What are we and what can we offer? After being one of the parties that worked on the private rebalance that was gifted...

Red Alert 3: Revolution

Red Alert 3: Revolution

Real Time Strategy

Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay...

Zombie Survival RW Mod

Zombie Survival RW Mod

Real Time Strategy

In the year 2052 our lives changed, as great minds pretended to be God and bragged about their great achievements, one of their creations got out of control...

Skalgrim Mod

Skalgrim Mod

Real Time Strategy

An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Over 100 new ships, including Titans and Mega Titans, Massive fleets, stats overhaul...

Project VEGA

Project VEGA

Real Time Strategy

Project VEGA is a semi-total conversion mod for C&C Red Alert 2 - Yuri's Revenge using Ares and Phobos engine extensions, set in an alternate timeline...

Titanium Wars Mod for Soulstorm

Titanium Wars Mod for Soulstorm

Real Time Strategy

Titanium Wars Mod is high quality DoW mod with almost all Games Workshop units. Features of this mod: - Many-many new units and buildings. Extended tech...

X