It's been a week after the brood war... the remaining Protoss forces were fighting against the extintion. Meanwhile, somewhere in the darkness, the Terran were trying to survive the domain of the swarm. This was the time to evolve...
(Also in Youtu.be)
WIP:
- Extended ButtonSet. Now the engine allows +9 buttons at the same time (almost unlimited at the moment recording this video).
This isn't final. Just a test.
Also check the GPTP wiki for this plugin:
Github.com
So what exactly determines the postions of the buttons? And did you hack in stuff to the existing code there or have you taken total control over it and completely reprogrammed it?
I edited the calls to the dialog-structure loading functions and buttonset-reading functions. The buttonset is created as usual (bin file) and can be edited via BinEdit or PyBin.
The position was modified by me in PyBin.