Sons of War is a total conversion for the greatest RTS of all times, StarCraft. It’s being developed by SC fans for SC fans, without looking for any monetary profit or fame: we do so because we love our game and want to do something in return. A community project started in September 2006, SoW has evolved from a teen dream to a solid project with solid bases: modding capabilities and limits, cinematic scripts, storyline, unit design and other features have been reviewed intensively to make this a simple, yet elegant and astounding product.

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Latest concerns regarding SoW, biggest mod project ever undergone for Blizzard's smash hit game, StarCraft.

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Since Sons of War started 20 months ago, we would now like to announce that six (6) finalized new units have been conceptualized and are now undergoing 2d sprite creation and 3d modeling for cinematic cutscenes. These six new units have been conceptualized and tested with game balance in mind. And because of this very reason, we would also like to announce that we will no longer be accepting applicants for 2d concept sketchers who would like to give ideas on new units.

The Six New Units of SoW:

Terran Tomahawk - A fast, heavily armored aerial bomber designed to penetrate deep into enemy territory and take out strategic targets.

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Terran Rattail - A soldier armed with irradiation grenades designed to be effective against organic units.

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Protoss Vanguard - A Female Protoss soldier armed with a long-range energy beam weapon that can instantly kill almost any organic unit and slows down enemy units surrounding the target.

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Phalanx - A robotic flying machine that acts as a mobile shield battery, recharging the shields of nearby allied units. The Phalanx also "taunts" enemy units to consider it as a "first priority target", forcing them to attack the Phalanx instead of attacking the main enemy combat units (no 3d render available).

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Matralisk - A giant worm that serves as a subterreanean transport for Zerg ground units. It can also blind enemy units. (only concept sketch available)



Bane - A creature evolved from the scourge, the Bane rips away at the armor of enemy flying units with its sharp melee claws and beak. The Bane can also perform a suicide dive to deal massive damage to ground units.

Comments
RogerRamjet
RogerRamjet

Very nice.. excellent news release, innovative designs and a distinct look. Hope it goes very well for you. Breathing new life into a classic...

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SillySina
SillySina

You guys forgot the "m" in "massive" in the description for the Bane.

Everything is looking good so far :D

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SgtHK Author
SgtHK

Thanks! For the correction and for the complement :)

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AgeNt_
AgeNt_

the vanguard was in starcraft ghost but we all know what happen to that game.

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SgtHK Author
SgtHK

Actually, that was the "Vindicator" :D

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tr1ckst3r
tr1ckst3r

this looks awesome.
and i was just playing SC 10 seconds ago.

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