This mod will add around 100 new maps, new units, possibly a new campaign and will change things in game,for example: Zerg Larvas can be moved around like a normal unit. There aren't gonna be any population restrictions! Build masive armies like never before! It will require Starcraft Brood War 1.51.1 to play.

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Screenshot Screenshot Worker's upgraded attack
Blog RSS Feed Report abuse Latest News: Beta 0.5 Released with new unit!

5 comments by warlord42 on Sep 23rd, 2009

The release of StarCraft Apocalypse Beta 0.5 is upon us!

Changelog:

  • Zerg Mutalisk now has 135HP instead of 120HP
  • Zerg Mutalisk now gets +2 damage for every upgrade instead of +1
  • Terran Marine has a little slower fire rate now
  • New Zerg unit added - Infested Shadow

New Unit preview:
Infested Shadow is a Zerg creature built in Infested Command Center. It's spell/abbility isn't added in this release since I don't have an idea what it should be. Suggestions?

Neverthless,

Stats:
HP:
150
Damage: 15
Armor: 1
Abilities: none right now

Screenshots:


NOTE: The mana and cloak ability aren't featured, since they were used in experimental meanings.
2. NOTE: Looking for skilled mappers!

What can I say?
Enjoy!

Downloads RSS Feed Latest Downloads
StarCraft Apocalypse Beta 0.5

StarCraft Apocalypse Beta 0.5

Sep 23, 2009 Demo 0 comments

The new version is released! Download, play, enjoy!

StarCraft Apocalypse Beta 0.2

StarCraft Apocalypse Beta 0.2

Jun 29, 2009 Demo 1 comment

This is the second beta of StarCraft Apocalypse released.

StarCraft Apocalypse Beta 0.1

StarCraft Apocalypse Beta 0.1

Jun 15, 2009 Demo 0 comments

This is the first beta of StarCraft Apocalypse released.

Post comment Comments  (0 - 10 of 11)
BVB_NeRo
BVB_NeRo Nov 6 2011, 1:15am says:

is this mod works on 1.16.1?

+1 vote     reply to comment
jakeslatts
jakeslatts Jan 15 2010, 11:09pm says:

awsum man, good work

+1 vote     reply to comment
Templarfreak Online
Templarfreak Jul 5 2009, 6:32pm says:

this is a very intresting mod i dont understand what the sientict is suppose to do though

+1 vote     reply to comment
warlord42 Creator
warlord42 Jul 7 2009, 9:37am replied:

Read the news, it is a ground detector. Include a few of them in attacking forces and defending forces :)

+1 vote   reply to comment
Dynamo128
Dynamo128 Jun 21 2009, 3:00pm says:

How about a terran rocket soldier?

BTW, I tracked the mod. Can't wait for the release :)

+1 vote     reply to comment
cammanderWho
cammanderWho Mar 31 2009, 1:22pm says:

um wouldnt larvae die when the touch non creep surfaces? but other than that all i have 2 ask is is there going to b a pop increase?

+1 vote     reply to comment
warlord42 Creator
warlord42 Jun 8 2009, 12:45pm replied:

There isn't going to be any population restriction!

+2 votes   reply to comment
FlySpyGuy
FlySpyGuy Aug 14 2009, 1:08pm replied:

How are you going to do that?...wont it overwhelm the game and say 'cannot create more units'?

+1 vote     reply to comment
warlord42 Creator
warlord42 Sep 14 2009, 3:09pm replied:

we will see when i get back to work

+1 vote   reply to comment
Moleman2009
Moleman2009 Nov 3 2008, 12:33am says:

hey im fairly good at making symetrical multiplayer maps that are detailed and evely balanced contact me if you need any maps and you can have some of my work

+1 vote     reply to comment
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Scapocalypsemod.ucoz.com
Release Date
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Real Time Strategy
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StarCraft Apocalypse
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