So hello everyone, Nkorn here...
So as you may know I stopped work on the mod almost I think since beginning of the year, and since them I have learn a lot of modding, texturing, rigging which means I have more things to do and show.
I wanted to make know everyone that I will resume work on the mod and as the title says at a low rate, but now I´m getting time as since the second quarter ended my school and is starting the third, I have time to relax a little more and devote myself to this a little but not so I can rest on my laurels and leave school spending.
Perhaps many know that in these times I was helping several mods:
Republic Assault: The Clone Wars by Sergeant_Barlex and his team.
And Republic At War - Extended Version by fhakku.
Well, working with them make let me learn many things and many others with my curiosity.
But enough of this, I will proceed with the plans I have for the mod for now:
The last version released of Reborn was kinda buggy in some things, unbalanced and it was prompt to crashes (reported by some of you, suffered by me sometimes). So my plan is to work from the ground up adding almost the same things but trying to maintain a simmetry with all ships, vehicles and units I add.
With simmetry I mean that all ships at least have to look good all together... not having ships from for example, Empire at War: RE which are very detailed and good looking, and mix them with a ship from lets say Rise of the Mandalorians which is as fantastic as RE but they are two types of concepts and can´t be mixed without modifying them severely.
I will try to put together a Galaxy Map good enough for me, but if there is no other choice I will use the one from UGC that´s very complete.
For now the only things I know how to rig with almost, if any, errors are ships with turrets, vehicles are still a thing I hadn´t touched and infantry is something I can work around but without to much success.
So that´s all I have to tell you, if any of you would like to leave any suggestion over the comment section fell free to do it, the feedback is what makes me know if I´m doing something good or bad.
I don´t know when this article will be authorized, but I leave some screenshots of the new version that I´m working into.
CR90:
Credits:
Yuuzhan Vong at War Team for everything.
DP20:
Credits:
Yuuzhan Vong at War Team for everything.
Imperial Customs Corvette: It replaces the Tartan Patrol Cruiser.
Credits:
Yuuzhan Vong at War Team for everything.
Imperial Patrol Vehicle-IV: Imperial counterpart of the DP20.
Credits:
Yuuzhan Vong at War Team for everything.
Victory-II Frigate: Replaces Acclamator Cruiser.
Credits:
Yuuzhan Vong at War Team for everything.
Nebulon-B Escort Frigate:
Credits:
Yuuzhan Vong at War Team for everything.
Quasar Fire-Class Carrier: Rebel counterpart of Ton-Falk Escort Carrier(Not yet implemented).
Credits:
Yuuzhan Vong at War Team for everything.
For now I will finish to implement all YVAW team ships that fit in the era(early to late GCW) and then I will start looking for models that I need and see if they are available for use.
The only thing I will do apart from getting new units, will be doing new and more accurate texts, new icons with a very good technic that I learned and if I can, re do almost all the GUI.
hay this mod look great, but would you add super star destroyers like the eclipse, sovereign or viscount