"Star Wars: Imperial Assault" is a Star Wars mod for the popular RTS, "Command & Conquer: Generals - Zero Hour". It's intent is to bring the excitement of Star Wars ground battles, atmospheric air battles, and Jedi/Sith to the CnC Generals Zero Hour engine. -------------------------------------------------- Features - Two factions from the Trilogy-- the Rebel Alliance and the Galactic Empire - Two additional factions from the Clone Wars-- the Grand Army of the Republic, and the Separatists - 3 Generals for each faction, with a total of 12 unique generals - Ground Battles, including Walkers - Aircraft including TIEs, X-wings, Y-wings, Clone Fighters and much more - Jedi, Sith, and SpecForces creation, customization, and implementation into sneaky ground combat - Official maps including one map of every well-known planet in the Star Wars Universe

Post news Report RSS IA Map-making competition

Hiya guys, just to let you know that we are having a map-making competition at Imperial Assault. Details can be found here The competition is being managed by me and there is an appropriate place for you to post questions etc. We are looking for a high standard so please don't waste your time if this

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Hiya guys, just to let you know that we are having a map-making competition at Imperial Assault. Details can be found here
The competition is being managed by me and there is an appropriate place for you to post questions etc. We are looking for a high standard so please don't waste your time if this is your first attempt with ZH worldbuilder, but if you are experianced with it then feel free to have a go.

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