Expanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by adding various new units, features, and gameplay elements. Each of the 8 civilizations are being reworked and enhanced to make each feel more unique and authentic to the universe, while maintaining the classic Battlegrounds gameplay. In addition, the Scenario Editor is being filled with hundreds of new units, buildings, effects, triggers, and objects to allow campaign and scenario designers more freedom than ever before.

Report RSS 1.5 Civilization Overview: New Republic

The second of Expanding Fronts' three upcoming new civilizations is ready to reveal. The New Republic joins the fight in version 1.5.

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YOU'RE GONNA NEED MORE ANTI-AIR

The second of our trio of new Expanding Fronts civilizations is ready to reveal! The mighty New Republic joins the fight in Expanding Fronts 1.5, bringing with them devastating airpower backed by the Knights and Masters of the New Jedi Order.

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While the story elements of the New Republic were pulled in fewer directions than that of the Imperial Remnant, it was no less of a challenge to design them as a faction for Battlegrounds. Sandwiched between the Rebel Alliance, Resistance, Naboo, and Republic, coming up with traits that made them a strong Air/Jedi civilization, while still being mechanically distinct from the factions that came before proved quite difficult. In the end, we feel that we've settled on a promising set of unique elements that will allow New Republic players to shake up the battlefield in a variety of ways.

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CIVILIZATION OVERVIEW - NEW REPUBLIC

Established shortly after the defeat of the Galactic Empire at Endor, the New Republic sought to become a continuation of the ways of the Old Republic. Despite their struggles in the early years of their new government, more and more systems would reject the control of the scattered Imperial warlords and rally under the New Republic banner.

The New Republic is an aerial powerhouse, with units that specialize in engaging ground targets. K-Wings fill the role of Attacker for the New Republic and feature a significantly increased rate of fire over the Attackers of other civilizations. Further complementing this firepower is their Unique Unit, the V-Wing Airspeeder, which can bring ruin to undefended ground armies in moments with a devastating barrage of cluster missiles.

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Note: The mechanics of these new factions are still a work in progress, and may change in accordance with testing. As such, this overview may not be representative of the final release.


Air and Jedi civilization

CIV TRAITS:

  • Attackers fire 25% faster
  • Resource Processing Centers cost 25% less to construct
  • All Jedi Temple Technologies cost 30% less Nova Crystals to research
  • Monument and Holocron victories require 25 fewer days to achieve
  • Fortresses have a secondary attack that reduces target speed, in addition to inflicting bleed damage over time.
  • (Team) Temples do not cost Nova Crystals to construct

UNIQUE UNIT:

NR VWing V-Wing Airspeeder - (Fortress) The V-Wing is a fast air unit that uses cluster missiles to damage groups of enemies. Each attack fires multiple projectiles that cause damage across a wide area. V-Wings are very effective against most land and sea units but are weak to other air units.

UNIQUE TECHS:

NR Tech NJO New Jedi Order - (Jedi Temple) Jedi Masters can convert buildings at normal conversion range (Requires Concentration to be researched first)

NR Tech Scramjet Scramjets - (Fortress) V-Wings gain +15% speed

NR Tech NCMP Modernization Program - (Airbase) Military air units gain +10% HP

NR Tech Veterancy Veterancy - (Troop Center) Troop Center units cost -20% to train

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ONE REMAINS

Two down! Up next, the overview of the Black Sun will round out the reveal of the new 1.5 civilizations. Once again, we're extending a great thanks to everybody who has shown their support over the years. We'll be bringing you more news very soon.


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SuperHunterX
SuperHunterX - - 144 comments

Restoring the Republic has never looked so good!
May the Force be with this faction.

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SandofAfrica
SandofAfrica - - 24 comments

Cool, I don't see this update so quick.

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Guest
Guest - - 689,604 comments

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DarthRedbeard
DarthRedbeard - - 74 comments

Can't wait to try old Galactic Republic vs New Republic.

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RevanShan
RevanShan - - 884 comments

Neat

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jfpoliveira12
jfpoliveira12 - - 3,725 comments

Cannot wait to burn them down, multiple times.
The Republic is an abomination!

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Domino_5555
Domino_5555 - - 337 comments

You keep rising up, I'm just going to keep smacking you down.

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Stormpants
Stormpants - - 63 comments

Do you need a light?

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RC-3197
RC-3197 - - 33 comments

Having the V-wing and the K-wing at the same time, you can't get better than that!

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SuperHunterX
SuperHunterX - - 144 comments

Hear, hear!

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UweWeber84
UweWeber84 - - 604 comments

The vehicles look super clean!

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SorcererTheCrusader
SorcererTheCrusader - - 41 comments

Thank you for doing this! Its awesome.
Just waiting for Mandalorean faction XD

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Guest
Guest - - 689,604 comments

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JjForcebreaker
JjForcebreaker - - 907 comments

Very exciting! Great visuals design and promising tech ideas, I really like going full air from time to time.

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Scomorox86
Scomorox86 - - 5 comments

Will there be an expansion of the gameplay for infantry? For example, will the original units be changed? In fact, Repeater Trooper looks very strange, even in the realities of Star Wars, it will be difficult to equip everyone with such heavy weapons.
And there will be new units? For example, armed with anti-tank complexes, snipers, commandos?

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Tevious Creator
Tevious - - 387 comments

No. This mod is not reinventing the wheel.
Please see our FAQ: Docs.google.com

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Renolber
Renolber - - 1 comments

The K-Wing is literally the Star Wars equivalent to an A-10 Warthog.

New Republic = BRRRRRRRTTTTTTTTTTTT

Best civilization automatically.

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