This is a Submod for the Star Wars- Clone Wars mod for Star Wars: Empire at War Forces of Corruption. It's based off of the 2003-2004 Miniseries and will feature content that is unavailable in the original mod. The developers of the Star Wars- Clone Wars Mod wish to focus more on the current Clone Wars series so, they have commissioned this submod as a side project. This mod's goal is to appeal to fans who grew up whatching the miniseries and provide a sense of nostalgia to those fans.
This will be the opening crawl for our featured Clone Wars Galactic Conquest map with 10 miniseries based missions
Even if submarine map are impossible to do, there will be a mission on Mon Calamari in space or on the ground ?
Maybe underwater missions could be possible.
There wouldn't be no water but a map could be made to look like the bottom of the sea.
Yes thereis a Mon Calamari mission. and yes it is on an island unfortunately.
and no, underwater maps are not impossible, but logistically we don't have the resources for it. we would need SCUBA Troopers, manta-droids, the Quarren Isolation League Crab Canon. and even with we were able to get all of these you'd only be able to use them on 1 planet.
also they're a little hard to make without a modeler :/
Wait, why did you make
STAR
WARS
title fade-out instead of zooming-out?
Angle for the text is too sharp, also. Is that due to copyright rights?
most likely, windows movie maker doesn't allow me to change the scroll angle, however the font is the exact same font as in the official opening crawls
and the reason why the title fades out is because the logo is an image i pulled off of the internet and the animations in windows movie maker aren't exactly merciful.
If you have access to a Mac
Alienryderflex.com
If you have access to Adobe After Affects or 3D studio Max:
Theforce.net
There are videos on YouTube how to make realistic SW opening crawl in movie maker.
There is also this:
Starwars.com
You could maybe record your screen or something.
It would be a shame to see a mod good like this without a good SW opening crawl.
i dont use a mac because im not skrilex
no i dont have 3d studio max
and i dont have a screen recorder and my old won was crap anyway. and yes ive tried to record the crawl creator
few grammar errors here and there but other wise great
Instead: "The year is 21.66 BBY", wouldn't it better be: "A few months has passed since the Battle of Geonosis" (or "the start of the Clone Wars")?
the thing i hate about TCW and the miniseries as well as many other EU sources is that they give no specific dates, so its up to people like Leeland Chee to figure out where those things fit in and as a result the current timeline is a clusterfuck. In Star Trek they give the dates before every episode which makes the star trek canon easy to catalog, and that's what i wanted to do with this mod. i want the player to know exactly where the campaign starts and ends.
Tech 1-2 takes place in late 22BBY, early 21 BBY
Tech 3 late 21 BBY
Tech 4 20BBY
Tech 5 19BBY