Star Trek Armada was my first PC game, 2001 long ago. When GoG offered Star Trek Armada and other old titles, I immediately bought them and was back in the game. Star Trek Armada simply has an unbeatable charm. So I thought I'd try to make this game, which hasn't aged well, pretty and the result was this little project: Star Trek Armada Remaster. What is new and will be new: - Backgrounds for the Skybox, sprites (stars, nebulae, weapons, etc.) - the ship textures got a comic look, because the models/textures are very old and rather bad - adapted single-player missions, - some changes to the weapons without impact on the balancing, - fixed the presentation of the bridges (Enterprise and Defiant) and upscaled all textures of the bridges - new planet textures, repair of texture tiling, - Widescreen support (Star Trek: Armada Patch 1.3 Project, Doca Cola)

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What happens next?

What happens next?

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Here I will describe the most important steps.

How things are going

How things are going

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So I had an idea and have already implemented it. I wrote a programme with which you can switch between Classic Mode and Remaster Mode. Furthermore, the...

Credits

Credits

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In the following I give credits for the things I used from others: Doca Cola, Icewolf123, charlesb924, Aed Moerman, Achilles, Raven Night, Aerilon