Star Trek Armada was my first PC game, 2001 long ago. When GoG offered Star Trek Armada and other old titles, I immediately bought them and was back in the game. Star Trek Armada simply has an unbeatable charm. So I thought I'd try to make this game, which hasn't aged well, pretty and the result was this little project: Star Trek Armada Remaster. What is new and will be new: - Backgrounds for the Skybox, sprites (stars, nebulae, weapons, etc.) - the ship textures got a comic look, because the models/textures are very old and rather bad - adapted single-player missions, - some changes to the weapons without impact on the balancing, - fixed the presentation of the bridges (Enterprise and Defiant) and upscaled all textures of the bridges - new planet textures, repair of texture tiling, - Widescreen support (Star Trek: Armada Patch 1.3 Project, Doca Cola)
So I had an idea and have already implemented it. I wrote a programme with which you can switch between Classic Mode and Remaster Mode. Furthermore, the...
how things are going
In the following I give credits for the things I used from others: Doca Cola, Icewolf123, charlesb924, Aed Moerman, Achilles, Raven Night, Aerilon
credits
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.