The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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We are still alive and work continues at a methodical yet steady rate.

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Afternoon stalkers it's been rather a long time since any news so I thought before you all think we have been claimed by the zone that I would give you all a update. Work is still going forward, hopefully the combined sleep and blowout compatibility issue is fixed and theres some cool new stuff in general being worked on. Several levels are now complete and have been totally reworked while still remaining true to the SoC feel. So far the levels that have been essentially completely redone are Garbage, Agroprom, brainlab, monolith, and bunker levels. You can also expect to find in some cases hidden entrances to new areas and marked entrances to other levels. You will of course be rewarded for fully exploring the levels, don't be expecting to find stuff left and right but lets just say what you find will be worth the effort.

Expanded story elements are also coming together quite well and are almost ready to be added to a internal testers build, new sub-stories are also being discussed with accompanying missions and of course stability and quality are at the forefront of what we do, if something is causing a crash it's either fixed or completely removed - there is no compromise on stability.

Some screenshots of the more interesting levels will be dropping once I have finished a few more levels so stay tuned for those.

Stay alive, stay safe, and don't get eaten stalkers.

Comments
Detestt
Detestt

Very looking forward to playing the final product :)

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kolto7
kolto7

I really appreciate what u guys doing and looking forward to learn more about all the new goodies.Keep up the hard work!

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grazegrabber
grazegrabber

Lovely update :) looking forward to the screens.
The level reworking sounds brilliant.
Bring it on!

Reply Good karma Bad karma+3 votes
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