Afternoon stalkers it's been rather a long time since any news so I thought before you all think we have been claimed by the zone that I would give you all a update. Work is still going forward, hopefully the combined sleep and blowout compatibility issue is fixed and theres some cool new stuff in general being worked on. Several levels are now complete and have been totally reworked while still remaining true to the SoC feel. So far the levels that have been essentially completely redone are Garbage, Agroprom, brainlab, monolith, and bunker levels. You can also expect to find in some cases hidden entrances to new areas and marked entrances to other levels. You will of course be rewarded for fully exploring the levels, don't be expecting to find stuff left and right but lets just say what you find will be worth the effort.
Expanded story elements are also coming together quite well and are almost ready to be added to a internal testers build, new sub-stories are also being discussed with accompanying missions and of course stability and quality are at the forefront of what we do, if something is causing a crash it's either fixed or completely removed - there is no compromise on stability.
Some screenshots of the more interesting levels will be dropping once I have finished a few more levels so stay tuned for those.
Stay alive, stay safe, and don't get eaten stalkers.
Very looking forward to playing the final product :)
I really appreciate what u guys doing and looking forward to learn more about all the new goodies.Keep up the hard work!
Lovely update :) looking forward to the screens.
The level reworking sounds brilliant.
Bring it on!
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