The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to texture replacements / enhancements for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul - all without breaking the story. I want to deliver a mod which anyone who plays it will have their breath literally taken away by its sheer quality, attention to detail, and being the only mod players may well have to keep a spare pair of pants handy!

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A Second test video of Global Illumination in the X16 lab level.

Posted by ketxxx on Feb 10th, 2012

This is more of a proper test of Global Illumination. You'll notice flickering lights dynamically reflect onto nearby surfaces. To be clear of what Global Illumination actually is its a method thats used to make light sources more realistic, it is NOT meant to or have the look of all light sources bleeding together (apart from in situations where this naturally happens as light sources are close enough together for it to happen), which a lot of people who don't know better seem to think is whats supposed to happen.

You can see the new video here; Click


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