Changelog Patch#1: This patch fixes the oversized amount of cash, weapons and ammo in the very beginning of the game, A few weapon textures have been...
The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
STALKER SWAT:Rebalanced Is a mod created by me to add and improve some cut out features from the old stalker. This is not the same concept as LA* but it is fun and a lot more horror, dark nights, weather overhauled, artifact activation and lots more.
I want to take a moment of your precious hunting time to introduce my newest project, Photo Realistic Zone². Many of you know the original mod, made by Argus, and consisted of the "Structures" pack and the "Creatures" pack. I took both of these textures packs, with some other high resolution textures from Cromm Cruac and merged them all together, as a base for my mod.
Now, I didn't take the textures from various packs, merged them and took credit for them. I followed various texturing tutorials, recognizing different materials, usability of photo's, making my own textures with various other textures, making seamless textures etc. etc. I've come a far way, from making my very first weapon skins to my latest works.
"There is a lot more to texturing than you think. You need to have a keen eye for shapes and design, you need to know traditional art theory, you need to be great at observing and picking apart things, and you need to know how to balance your shapes, among many other skills." - racer455
So with that in mind, I'd like to welcome you to my newest project, old followers, newcomers, everyone. Please, be sure to leave as much feedback as possible so I can imrpove even more. I need you guys in order to make a balanced texture pack, because I am sure most of you guys wont agree on every new texture I make.
So again, welcome both old and new, to the Photo Realistic Zone²