New version of shoc enhanced with an updated version of OGSR Engine. I also included an updated version of the 32bit OGSR engine also.
Changes -
1. Added 32bi OGSR Engine if anyone wants to use it.
2. Updated 64\32bit OGSR to 2.1.181
OGSR Changelog -
1. Now you can specify the number of available slots for art for a suit using a parameter artefact_countin the suit config. If there is no suit, a new parameter min_beltfrom the section is used [inventory]. And if the number of arts is not prescribed for the suit and / or is not registered min_beltin the inventory config, then the old parameter is used max_belt, in which the maximum number of slots for arts must always be specified. For locked art slots, the seventh square from the texture is used ui_grid.dds. You can change the number of slots for art at any time without the requirement to start a new game, previously it was impossible. Please note that for this system to work correctly, items placed on the belt must occupy exactly one cell ( inv_grid_width = 1, inv_grid_height = 1), otherwise there will be departures! image
2. Added inverse kinematic support for NPC / Actor models so they can walk properly on uneven surfaces. To work, you need omfanimations for NPCs with kinematic support The beta version of such animations is included in this release. Perhaps in the future I will also upload new versions of these animations here (or in future releases) (I hope they will be). These animations rule @ D1m0n93 . You can also use animation files from other mods in which kinematics works. image
3. Added support for weapon effectors. Unlike the RFP, the animation effector is written in the thin section of the trunk:
anim_reload_effector = pkm_reload ;эффектор должен лежать по пути: anims\camera_effects\weapon\pkm_reload.anm
anim_shoot_effector = pkm_shoot ;эффектор должен лежать по пути: anims\camera_effects\weapon\pkm_shoot.anm
...и тд...
4. In the weapon config, you can specify the wear when the muffler is put on by the parameter condition_shot_dec_silencer.
5. When rewinding time through the command time_factor, the sounds are now also accelerated.
6. All sounds stop when loading the save. Previously, there was a bug with this: you could hear the welcome speech of the sidor after the reboot, for example.
7. When the game is paused, dialogs are no longer closed by ESC, now ESC immediately brings up the main menu.
8. Fixes of departures and other little things ...
I do not take any credit for any of the textures, meshes, sounds, shaders, models, levels and engine..
How to install
1. Copy bin_x64 and\or bin_x86 and gamedata to the root of shadow of chernobyl.
2. Open bin_x64 and\pr bin_x86 and create a shortcut of xrengine.exe.
3. Open properties of xrengine.exe shortcut and add" -steam".
a) Example of target "D:\Steam\steamapps\common\Shoc Enhanced\bin_x64\xrEngine.exe" -steam
4. Remember to use my user.ltx for improved visuals and optimised performance.
5. Have fun!
Credits -
HD Models Adoon - MrStalkerHacker
Original Weapons Renewal 3 - weapon model author textures author
Abakan Corvalho Rafael De Jongh
AKS-74 Mr.Rifleman Mr.Rifleman
AKS-74U Insurgency 2 r_populik
Beretta unknown r_populik
Binoculars SAM61 r_populik
BM-16 SAM61 Millenia
Colt 1911 Freefall r_populik
Desert Eagle Toasty Fresh r_populik
FN-2000 Ankalar Teh Snake
Fort unknown unknown
Fort m1 GSC Teh Snake
G36 maxivz Millenia
grenades SAM61 IIacTyX
Groza 1ns1debeast r_populik
HP Mr.Rifleman r_populik
knife Mr.Rifleman Mr.Rifleman
L85 tigg r_populik
M4 Sephiris Agent95
mp5 arby26 r_populik
pm SAM61 IIacTyX
pb SAM61 Millenia
rg-6 GSC r_populik
rpg-7 unknown unknown
sig p220 SAM61 r_populik
sig sg550 Thanez Thanez
spas-12 BF4 BF4
svd eprdox eprdox
svu sarvs Millenia
toz34 SAM61 r_populik
usp45 syncing Crash
val SAM61 Millenia
vintorez SAM61 r_populik
walther Afterburner NCFurious
mossberg An Aggressive Napkin/Thanez r_populik
acog Thanez Thanez
kobra Lama r_populik
gp25 Heffy r_populik
m203 tigg r_populik
pbs4 Millenia Millenia
pks-07 geoset r_populik
pso tigg r_populik
rail r_populik r_populik
silencers r_populik r_populik
m4 sight r_populik r_populik
susat unknown r_populik
shell yogensia yogensia
vog25 Heffy Heffy
9mm bullet r_populik r_populik
Magnum44 BF4 BF4
SW38 BF Hardline BF Hardline
Raging Bull Defuse r_populik
AKM Frimenitnet Frimenitnet
SOUNDS: Nightmare Mutant, Navarro, Strelok, COP Sound Remake Mod and probably some others I cant remember\I don't know
ANIMATIONS Strifer, Kopter, Ilopn, Soldier11, KingFriday, Mr.Brightside and probably some others I cant remember\I don't know
OGSR Engine 2.1.181 (64bit engine) - OGSR, Krodin, Denis Shaposhnikov, Sergii T, KD 7, Georgiy-Timoshin LVutner Screen Space Reflections), Xottab DUTY, abramcumner. ForserX Graff 6Graff 6, qweasdd136963
Photo Realistic Zone 2.1 - LoNer1, Cromm Crauc, Argus, BAC9-FLCL
Stalker Weather Overhaul 3.1 - <imperialreing> - testing, promo, addons nandersen - main coding, testing mr. fussion - coding, feedback trojanuch - weather tweaking, sky retexturing, desing
Levels - Ceasar.
I need help, every time I try to open the game, it just closes. I dont know if i´m doing something wrong or if it´s only my computer that can´t handle the mod