Oblivion Lost 2010 wants to become the essence of STALKER modding; a little big monument to this wonderful videogame and to the best two mods ever made for it: Oblivion Lost and Arsenal Mod. During my hard work I'll try to reach perfection in these three things: innovation, quality and stability (IQS). These are fundamentals for creating new and original works.
These screens are refered to the actual development state of Oblivion Lost 2010. They are intended as a demonstration of the potential of the revised new shaders package.
Thats the XM8 isnt it? Wonder how all these weapons ended up in the Zone but once you like an item in a game that doesnt seem to make too much sense you just make up its background story...maybe there are high quality traders there at the borders bringing stuff in from western regions of the world...who knows :) And who wants to know...looking forward to all of this.
High-End mercenaries hunting for the rarest specimens of mutants and artifacts, government Black Ops getting measurements of the anomalies for their country, rich russians wanting to experience a real thrill (not unlikely, they equip yachts with heavy MG's and incendiary ammo to hunt pirates in Somalia) There's a way those high-end weapons made it in.