Adjusts magnification levels in accordance with their real life counterparts. Supports 75 and 90 FOV.
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Меняет уровни приближения оптики в соответствии с их реальными прототипами. Поддерживает FOV 75 и 90.
This mod adjusts the zoom levels of optics to the magnification levels of optics they are based on in real life - for example, iron sights, holographic sights and Kobras won't magnify at all, the ACOG, 1P29 and PSO-1 all magnify by 4 times, and several sniper rifles with custom scopes magnify by anywhere between 6 and 10 times.
Sidenote: The hud_fov console command can be used to change the distance of the viewmodel, thus avoiding gaps in the weapon model.
Это дополнение меняет уровни приближения прицелов, чтобы соответствовать реальным прототипам - например, мушки, голографические прицелы и прицелы «Кобра» не увеличивают совсем, а ACOG, 1П29 и ПСО-1 увеличивают в 4 раза, и несколько снайперских винтовок с отдельными прицелами имеет увеличение от 6 до 10 раз.
Примечание: консольную команду hud_fov можно использовать для изменения расстояния до модели, чтобы избежать разрывов в модели оружия.
Changelog
1.3 — 2018-01-02
- Updated for use with Last Day 1.3
1.2 — 2017-12-03
- Updated for use with Last Day 1.2
1.1 — 2017-11-12
1.0.1 — 2017-11-06
- Updated for use with Last Day 1.1
Thanks a lot for this. The Last Day mod Pack was nearly perfect, but with this you've made it even better. Really appreciate it.
No problem. Gonna do files for 83 and 90 FOV too.
Any possibility of getting this to work with Open Scopes for STCoM?
Open Scopes seem to be working without any problems. I'm using them currently.
one for 87 or 90 fov would be amazing!
87 is a bit specific, might make the math behind the mod hard.
Can't go wrong with go old 90 lol! Thank you sir!
I just wanted to check about the status of the 90fov version. Thanks again!
Added.
Dude, you are the best! Cheers!
Thanks, no problem. :D
Hey Sasha, I'm currently working on some tweaks for STCoM, and I was wondering if I had permission to add some of your configs in there as optional 75 and 90 FOV modes?
Sure. It'll be nice.
Cool, thanks.
The w_knife.ltx needs to be updated to include the new axes, just thought I'd let you know.
I'm honestly not sure why those have zoom levels.
For those 360 noscope knife kills lol
yes. it is very important to know how to zoom with your knife once you're in the Zone.
Is FOV 83 in?
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Can you make one for 67.5 FOV?
getting constant crashes in certain areas and removing the mod stops them. any help? this is a great addon and i dont want have to play without :( please help and thanks!
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section ''. Please attach [*.ini_log] file to your bug report
stack trace:
0023:02BD399C xrCore.dll, xrDebug::fatal()
0023:7420656C windows.storage.dll, ShellExecuteExW()
0023:085336C2 ODE.dll, dNormalize3_slow()
0023:08532D70 ODE.dll, dNormalize3_slow()
Having the same issue. I think it is conflicting with TRX Fixes.
I love this types of tweaks that remove that annoying zoom on iron sights, i only have one problem with this. it apparently removes some weapons animations like the holding of the gun while running with the fn45 pistol it stops holding it with both hands.
There seems to be an issue with this mod and the Dark Valley. Every time I load into the Dark Valley with this mod enabled I crash to desktop
In addition, these crashes happen even without any other mods besides this one.