This mod adds new magazines for MagsRedux (and obviously requires it to function), for the weapons that lack choices in the magazine department.
Magazines added:
5,56mm AUG:
10 round capacity
42 round capacity
GLOCK (9x19 + 9x18)
33 round capacity
50 round capacity
MP5 (9x19 + 9x18)
40 round capacity
50 round capacity
Future plans:
More magazines for G36, SCAR-H, M249, PKM, RPD.
Credits and special thanks to:
Norppa - for getting me into STALKER modding in the first place and inspiring me to make this mod specifically
RavenAscendant & CO. - for creating MagsRedux and placing HowTo guide within it, as well as being general helpful soul for many things modding
Grok & CO. - for their tireless work on GAMMA
Mo3killin - for all his hard work on WarDogs as well as being cool person who cheered me on along
My artist friend - who was commissioned for the art assets and prefers to remain anonymous
Mod should be safe to activate mid playthrough, deactivating it may be risky. Recommend you don't overwrite your og. saves from before activation of this mod.
Detailed changelog:
Release 002:
- added Glock 33 round magazine (both in 9x19 and 9x18)
small magazine size
may appear in the weapons found on killed stalkers using Glocks
- added Glock 50 round magazine (both in 9x19 and 9x18)
medium magazine size
they will appear at traders only
- added MP5 40 round magazine (both in 9x19 and 9x18)
small magazine size
may appear in the weapons found on killed stalkers using MP5s
- added MP5 50 round magazine (both in 9x19 and 9x18)
medium magazine size
they will appear at traders only
Release 001:
- substituted icon for AUG 30 round magazine with custom asset to be coherent with new mags visually
- added AUG 42 round magazine
medium magazine size
may appear in the weapons found on killed stalkers using AUGs
- added AUG 10 round magazine
small magazine size
they will appear at traders only
Future plans:
- G36 magazines
- SCAR-H magazines
- M249 magazines
- PKM magazines
- RPD magazines
- RU translation
INSTALL: Add to your load order somewhere after MagsRedux. You will have to wait for Trader refresh before they show up. Any constructive criticism or suggestions welcome (whether about color of the icons, or prices or etc.)
Suggestions for more magazines are welcome, but no promises are made of any kind.
EDIT 2: Moddb download seems to work now, link removed.
Thanks !
You can also add 60 rounds for SIG550\552.
I'll look into that, but no promises at this time.
Can you add 300 round for PM please, like a fat box underneath and you have to crawl with it on the floor cause its so heavy.
Thank you for making me laugh you kind soul.
But 84 round drums for PM do exist 😳.
maybe some more extended small caliber mags is a good direction, cause big drums can make useless pistols at lease fun to play with, and no effect on balance.
Still not available on any mirrors?
No mirrors....
I don't know what is the issue, but it seems to be on Moddb side of things. Added DL link to an upload on discord at bottom of description.
Thanks!
70 round mag for gunslinger P90 tact Please..
1. Does such a thing even exists irl? (the 70 round magazine I mean, I'm only finding airsoft stuff)
2. Gunslinger ports have been removed from Moddb till the dev who was porting them releases them back again.
1. dont think so, but it is what the gun/ magazine model intended to bring..it seems the mag bigger than reg P90, i might be wrong, but..
2. really? why..
1. I'll look into it once the ports are back up officially.
2. Heard many conflicting reports, hence why I won't repeat them. All I know they should return in near future.
aah i see..many conflicted files indeed, especially if using mod pack..alright then, thank you for ur time and keep up the good works!
No no, I meant I've heard various reasons why the ports were removed. I don't knon what is the true reason for their removal.
Gonna download. But hey, the Rimington bolt action hunting rifle from BaS (forgot the actual name of the gun) has upgrade kits. Turned out, upgrades kits have no Mags assigned to them thus use the old ammo box directly into weapon method of reloading. Could you fix those too, if BaS is your cup of tea and that it would be not too much time consuming?
I'll try to look into it, but do try to find out which weapon you mean specifically in meantime.
It's got to be Remington 700 with upgrade packs such as archangel packs. The description of the gun says it comes with a pair of Archangel magazines (capacity 20) but you can already load Archangel Mags. However, the moment you do the upgrade, the gun is loaded through traditional way, and doesn't support any Mags.
sig drum mag in the future?
Always wanna ask if you can put some restrictions on drums or other ridiculously enlarged mags. They are simply better than normal ones.Seems not very balanced.
Tbh, loading them takes a lot of time. Haven't study how the weight addition works on guns. And they are rare to find.
My only wish is that it'd change the appearance of the mag in the world model.
Good luck making worldmodels for ever single possible mag + scope combination. Although desolation does have such system. But it's not finished yet.
While I agree to a degree, that is something you should suggest to MagsRedux team. The height of Stalker modding for me at this time is just adding more mags.
There are also X-ray limitations, which I will not get into here.
At the end of the day however, just remember Mags work only for you as the player. AI uses default weapon behaviors + unlimited ammo. I know the allure of high capacity mags is strong, but it will only ruin your enjoyment if you let them.
здравствуйте. у меня вопрос: а такие магазины существуют в реальности?
Yes, those mags (10 and 42 round AUG) are real and are still being offered by STEYR.
If I ever do any fictional magazines, I intend to make them optional by installer.
Google translate:
Да, эти магазины (AUG на 10 и 42 патрона) настоящие и все еще предлагаются STEYR.
Если я когда-нибудь буду делать вымышленные журналы, я намерен сделать их необязательными при установке.
I recommend using DeepL translator as it understands context much better. The google translation to russian talks about paper magazines bruh.
Noted, I'll fix it up in a bit. Much thanks.
Mr Beast!!!44!!444!
Plans for 30 round SCAR mags?
There are now.
(At some point down the line, no promises on ETA)
UPDATE:
New magazines added:
GLOCK (9x19 + 9x18)
33 round capacity
50 round capacity
MP5 (9x19 + 9x18)
40 round capacity
50 round capacity
Future plans:
More magazines for G36, SCAR-H, M249, PKM, RPD.
Plans for PPSH 35 round mid size mag?
Hmm, the pkm\pkp and rpd are already very effective with their current mag sizes, unless you're thinking of adding smaller ones or quickloading ones, they'll just add to the god complex, which honestly is fine by me (300rd rpd? YEEHAW!).
Someone else said something about giving the wimpy pistols some comically large mags (which happen to exist irl) and i think that's a great idea, it'd put all that 9x18 ammo to use other than being recycling materials for other calibers.
GLONK and Slapgun with a 50rd 9x18 mag is already a great start though, a fresh new way to make the mutants dance!
er is it me or the mag icon is missing for some reason
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Sorry everyone, been busy.
After we wrap up bugs for the 10mm mod (released just now), I'll return to this and do some spring cleaning, make it work with newest MagsRedux and all that. Do be patient.
Derp, made this comment on guest, but yeah. Hoping to do some update for this in coming weeks.
Icons for some mag are broken (they look like a bunch of low-resolution mess), and the rest are missing (they are still there without icons). I'm playing EFP 4.1.
P/S: Nevermind, I manage to fix it somehow.
how did u fix it? icons also broken for me, which is weird because they werent broken for me a few days ago. i did a reinstall of Anomaly, didnt reinstall my mods however, and now its broken. highly confused lol
Edit: ok i figured it out. I simply loaded the dds file into gimp, and uncompressed it. and i also added
inv_grid_width = 1
inv_grid_height = 2
to mod_system_ZZZZ_MrBs_Extra_Magazines.ltx at the bottom under mag_aug_5.56x45_default so it looked like this when i was done...
![mag_aug_5.56x45_default]
icons_texture = ui\ui_icon_MrBs_magazines
inv_grid_x = 1
inv_grid_y = 0
inv_grid_width = 1
inv_grid_height = 2