INTRODUCTION A while back I decided I wanted a "survival horror" style multiplayer Warband mod - something similar to the "zombie" mods people made for Counterstrike. So here we are. After searching through my models I realized I had nearly everything I needed already, to delve into a popular series of game titles, if for no other reason than to have a unifying theme for the concept. The Splatterhouse games, by Namco, have enjoyed a great deal of popularity since the first title was released to the TurboGrafx-16 in 1988. I played the original, loved it. Played the sequel for the Sega Genesis, hated it. I must confess I haven't really seen much of the newest title, released for PS3 and XBox 360. But I have spent many hours on Splatterhouse 3 for the Sega Genesis (and still occasionally do, via emulator), and that title is what this mod is mostly based on. I hope you all enjoy - and don't mind if you get blood on the carpet...

Report abuse SPLATTERHOUSE
Filename
Splatterhouse.zip
Type
Full Version
Uploader
SolidAndShade
Date
Feb 6th, 2013
Size
75.55mb (79,217,980 bytes)
Downloads
980 (2 today)
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Description

INTRODUCTION A while back I decided I wanted a "survival horror" style multiplayer Warband mod - something similar to the "zombie" mods people made for Counterstrike. So here we are. After searching through my models I realized I had nearly everything I needed already, to delve into a popular series of game titles, if for no other reason than to have a unifying theme for the concept. The Splatterhouse games, by Namco, have enjoyed a great deal of popularity since the first title was released to the TurboGrafx-16 in 1988. I played the original, loved it. Played the sequel for the Sega Genesis, hated it. I must confess I haven't really seen much of the newest title, released for PS3 and XBox 360. But I have spent many hours on Splatterhouse 3 for the Sega Genesis (and still occasionally do, via emulator), and that title is what this mod is mostly based on. I hope you all enjoy - and don't mind if you get blood on the carpet...


PREFACE
The Splatterhouse is a dilapidated two-story building with a full basement and a spacious attic, giving the structure four levels.
The doors throughout only open one direction, starting from the innermost rooms, though they can be destroyed with some effort. This allows those in the inner rooms to allow their teammates inside for protection, or to ambush those outside the door. In this manner the entire house can be fortified from the inside by a careful team.
On each level is also a life power-up in the form of a human heart - each use costs 300 denars and heals 30 hit points.
AI troops consist of Zombies (fast/weak), Maniacs like the players (balanced), and Demons (strong/slow), making even single-player play somewhat enjoyable.
Different game modes can be used for variety. For instance, in Team Deathmatch mode, all the players could be on one team, battling against a huge horde of AI bots on the other team. Friendly fire can be made realistic (100% damage to victim; 0% damage to attacker) for an authentic slashfest, and blocking can be set to directional to make staying alive a lot harder.
The music tracks are taken directly from Splatterhouse 3. Took me forever to find them. Love the retro atmosphere.

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SPLATTERHOUSE
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Mount & Blade: Warband Icon
Platform
Windows
Developed By
SolidAndShade
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Release Date
Released Feb 3, 2013
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MD5 Hash
adcfb692243ebf061b44df58fc98c416
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