Spherical Nightmares is a Half-Life 2: Episode Two single-player modification. The story takes place in the Half-Life universe and you take the role as Gordon Freeman. Your journey begins in an unknown location.
I played this a while back in a play test, and I had to admit its one of the better source mods ive played in a while. It has that old nostalgia feel to singleplayer games, where the story isn't incredibly blunt but more subtle and leaves it up to the player.
Wizard really got his own unique style of level design down, and I feel like this is just a must play, its visually great, and the combat is fun as hell.
A decent-ish mod, filled with competent gun fights, puzzles, and adequate pacing. Story starts off intriguingly but quickly fizzles out in favor of pretty much non-stop action, which is disappointing. There's some nifty set pieces, though - particularly the tram sequence. Everything else is pretty much run-of-the-mill but, as I said, competent enough.
Ended very abruptly and left me feeling very cold about the whole thing. I get the feeling you can do so much better.
Nice mod! Loved the gameplay and the mapping. But I felt that something was missing at the end. What was all that flashbacks about? What was happening there? What's that Sphere covering the whole island? And why? It's an 8/10 because I felt some part of the plot was missing. Very interesting mod though. Loved the scripted sequences as well the combat moments, loved them. Great use of soundtracks btw.
This mod was okay. The mapping was decent, in terms of scaling, textures, and details at least. It had some good action although some parts felt unbalanced. There was no explanation of anything. There was little direction of where to go next because the lighting always focused on insignificant parts and left important details in the dark. There was no default key to equip the gravity gun. The vents were way overused. Or maybe I'm just desensitized to HL2 mods now...