Special Forces: Source will be a squad based mod for Half-Life 2. Expect new Maps, new Weapons, and much more.

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Attempt #2 at posting the news about our new screen shots and our new website plus recruitment info.

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Oddly, our first attempt to post this news seems to have disappeared entirely.

First, check out the gallery for a fresh update of screen shots. We've added the final four images to our "early look at mr_temple". And we've added two new weapon renders... the m107 and the mac10.

Second, after some discussion, the team has decided to change our development group's name and purpose. The team leadership, both Legend017 and BiGToM have discussed making more projects and Legend went so far as to state his interest in a "studio" type of development team.

So, Special Forces Team is now Special Forces (SF) Studios.

In addition to that name change, we have moved our official website and created an SF Studios site. Both are now hosted on my site as our old host, though helpful, was prepared to start charging us for cut and paste website service. We wanted more visual, developmental, and expandable options for our websites.

The new sites can be found at Sfstudio.tk and Sfsource.tk

And finally, progress on this specific project has moved along quite nicely. And the mod team so far is up to 7 active and 1 inactive member. But we are still recruiting.

In particular we are looking for a good coder. Legend has been handling our source code thus far, but he would like some help... particularly with the Team Play Modes and more intricate parts of the game source code.

We also would like to have more mappers, sound editors, modelers, and texture artists. But truthfully, any good help is welcome. We want to make SF Studios and Special Forces: Source the best team and project that we possibly can.

If you want to join the team, drop a message to legend017@yahoo.com

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