This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings & Hobbit movies into the old RTS game Battle for Middle Earth II, and add "realism" through new models and severe re-balancing of the entire game! BETA 4.5 was released in Nov 2007. New version, "Director's Cut" is under development... ///Nazgûl of The 3rd Age Forums

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Report RSS S.E.E. Director's Cut: Goblin Town Goblins (view original)
S.E.E. Director's Cut: Goblin Town Goblins
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Nazzie Author
Nazzie - - 115 comments

These models are rigged with LUA script intentions. That means they have, in this case, two heads and three wepons merged, meant to randomize in game. Hence the slight weird look here in these W3D Viewer renders due to merged meshes =)

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Hoar
Hoar - - 1,682 comments

Thank you! I love them, but sadly I sense that #lagislife ^^

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Nazzie Author
Nazzie - - 115 comments

They will only be one horde... circling the Great Goblin.

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Hoar
Hoar - - 1,682 comments

Oh, then my computer is saved XD

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Nazzie Author
Nazzie - - 115 comments

They are not as high poly as they look though ;)

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SauronLordofTheEarth
SauronLordofTheEarth - - 881 comments

Really cool!

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Description

The Misty Mountains are infested with vermin.

S.E.E. Director's Cut gives you The Goblin King's minions of Goblin Town, High Pass.