A mod about stealth,technology,extreme fighting, and guns!

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Add media Report RSS Spec Ops Warfare: new lighting for mashtuur city (view original)
Spec Ops Warfare: new lighting for mashtuur city
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illicitSoul Author
illicitSoul - - 6,278 comments

lighting update for this map comming soon :)

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scopedknife Creator
scopedknife - - 1,102 comments

you don't have to give me credit on all the pictures showing off the map and lighting.

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Cpt.Dann
Cpt.Dann - - 6,959 comments

In my opinion, the floor is too clean. Too much contrast between the sidewalk and the road. Road is dirty like a regular street would be while it looks like the janitor just finished after working 6 hours on the sidewalk.

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J0hnoDepic
J0hnoDepic - - 295 comments

I agree with the Sarge, good eyes =)
Also, why are the 1911's and the AA12's so loud? I can hear them from Miles away, I do know the AA12 is a really loud gun but its just kind of annoying when they overlap everything else, though the sounds do sound quite good.

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Cpt.Dann
Cpt.Dann - - 6,959 comments

Well it's not that they're loud, the sound effects are stereo and not mono. That means that if it's stereo, it has multiple sources of the sound. In order for it to sound normal in third person, it needs to have one source where the sound comes from, otherwise it sounds like the sound is coming from every single direction at the same volume.

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illicitSoul Author
illicitSoul - - 6,278 comments

AA-12 and M1911 sounds are fixed and will be in next mod update.

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Joao611
Joao611 - - 281 comments

1364x768? Isn't it 1366x768?

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illicitSoul Author
illicitSoul - - 6,278 comments

true, somewhat is wrong with my resoliution...

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Description

Spec Ops Warfare: new lighting for mashtuur city
Lighting update by ProfKiller336
M60 by Lions Roar mod
remington 870 mesh hack by Lt.Nomad
remington 870 animations by EnemySniper
HD environment textures by Scopedknife