Requires beta 0.9 - Adds new heroes, increases hero spawn rate and adds a lot of item and soul changes.
Changelog 0.96
- Global -
Multiplayer monster count adjusted:
-Less overall enemies added per player
-Higher champion ratio per player
-Enemies slightly stronger
- Items -
Soul gold cost/requirement overhaul:
-Level requirement now based on parent monster level
-Gold value:
*Overall gold value greatly reduced.
*Now takes into account parent monster level.
*Greatly reduced additional gold value per attribute type.
Hero soul drop rate increased by 33%.
New rare affix added.
Several rare affixes have been rebalanced.
Freezing Touch is now a rare affix.
Mercenaries now scale much better on Epic/Legendary.
Fixed Aithiopikos mercenary not using his skills correctly.
Adjusted required reagents for various Forge formulas.
Frozen Heart droprate increased.
Fixed Nicothe soul missing Epic/Legendary pet bonuses.
Fixed incorrect naming on a couple of souls.
Fixed summoned Moss Elementals dropping Glowing Moss.
Dimanae soul skill now works with all melee weapons.
Fixed Metamorphic Slab bonuses not scaling with shard count.
Frozen Heart re;duced damage from Undead bonus lowered.
Fixed Calybe pet summoning enemy monsters.
Fixed Kanatos soul invalid skill bonus.
Fixed Aquardia soul skill icon.
Fixed Annorek soul skill.
Fixed Tombspawn Foulbeast soul skill.
Fixed a Glowing Moss completion bonus being % regeneration instead of flat regeneration.
Skeleton summmon from Khafra's Ward no longer shows up in the pet icon bar.
- Monsters -
Vulture hero added.
Junglecreep hero added.
Ghost hero added to Orient.
Neanderthal hero added.
Icthian hero added to Orient.
Yama elite hero added.
Tropical Arachnos hero added.
Quillvine hero added.
Moss Elemental elite hero added.
Antlion hero added.
Minotaur hero added to Olympus.
Limos hero added to Olympus.
Cyclops hero added to Olympus.
Reptilian hero added.
Skeleton hero added to Egypt.
Carrion Crow hero added.
Ratman hero added to Greece.
Scorpion hero added.
Hero spawn rates for various monster types have been increased.
Various new skills added to monsters, heroes and bosses.
Only final form of Legion drops gold.
Brass Boars are now classed as Constructs instead of Beasts.
Fixed Feiratexia impact effect looping.
Fixed Thyia of the Stygian Frosts not dropping soul.
Fixed Metriche not dropping soul.
Fixed Frostbite not dropping soul.
Alos Stonefist no longer spawns in Helos Satyr camps.
Reduced duration of Greece Telkine mind control.
Various skill effects have been updated.
- Skills -
Autocast item auras can no longer be dispelled.
Fixed weapon masteries.
Changes to soul and item summons:
-Higher difficulty versions of items now provide stronger summons(For example: Epic Glowing Moss summon is stronger than its normal difficulty counterpart)
-Greatly reduced soul summon cooldowns.
-Level of summoned monster now matches the summon skill level.
-Added new effects.
*Earth
Increased mastery health bonus.
Increased mastery energy bonus.
-Flame Ring
Rescaled radius.
Rescaled energy cost.
Fire damage slightly increased.
-Soften Metal
Physical damage slightly increased.
-Heat Accretion
+He;alth regeneration increased.
-Brim Stone
+Ph;ysical damage increased.
-Stone Skin
+
r;mor protection removed.
Now adds flat armor.
-Stone Form
Can no longer be dispelled.
*Nature
-Call of the Wild
Wolfs now change visuals along with levels.
-Survival Instinct
Now heals on activation.
Cooldown increased from 15 seconds to 18 seconds.
-Overgrowth
Reduced visual intensity of aura buff.
*Defense
-Colossus Form
Run speed reduction increased.
*Storm
-Flash Freeze
Can no longer be dispelled.
I have a problem needed to be solved :(
I copied the files and folders of your mod to Titan Quest IT installation folder => play Titan Quest IT and all my new created character become invisible. I can only see their equipments and hair, and they can't move or do anything
My Titan Quest IT version is 1.17a
Install Soulvizier v0.9 before installing v0.96.
hey man just registered to say thanks for your hard work. must have taken many hours to do this. shame there wont be a tq2 though. cheers!
"TQ2" grimdawn.com
Thank you :)
hey amgoz1, I can't confirm its the fault of SV but for some reason all projectiles in my game are much faster than they should be now vs the previous version I installed of SV, and I haven't installed anything else related to the game recently besides SV. Would you happen to know why such a thing might have happened?
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Magenta sappers (those turtles) are missing textures (blue & yellow squares only) and ingredient called wood is missing its pic at the inventory (only little brown square at the upper left corner) otherwise really smooth so far. Keep on the good work!
exactly so (about the magenta sappers). Please, fix it.
Wood pic works correctly on my computer. Hm...
I tried to install 0.90 first and 0.96 extract it in titan quest folder, and the game was corrupt,Titan Quest Entry Point Error. My TQ is v1.30? please help me how to fix it. thanks
My UI is different, there is no statue of angel and demon but only black from left to right
MY UI IS DIFFERENT after installing both 0.90 and 0.96 in titan quest immortal throne directory. Instead of angel and demon statue, mine is black straight box, please look at my screen shots in this link Drive.google.com. Any idea how to fix it? Thanks in advance.
Amazing mod, big thanks to author, but can you increase stash capacity? It is a greatest problem of Titan Quest, especially in your mod, which not working with TQ Vault correctly.
it would be nice to implement somehow the TQ Vault in this soulvizier mod.
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Hai, I tried to download 0.96 but when I tried to extract it, it said that the levels.arc file was corrupt. I really like what you guys have done till 0.93b, but please fix 0.96.
Just tested the download and it works fine for me.
Try downloading it again.
If you download patch 0.906, would you need .903?
No, you only need 0.9 before installing 0.96.
I`ve got a question: All of new stuff has a "tagnotfound" etc. placeholders. That means i NEED to have english language to run this mod?
EDIT: OK it seems like i has to turn my game language to "English" in My Games folder to run this...
merci, je suis Français et fan de votre mod, peut etre un jour une version Français des textes? Tres beau travaille
Really enjoying the mod.
I do have one concern however, I have found myself at a standstill since I decided to farm that stupid bird trying to make the necklace..I really wanna carry on, but its not in my nature to give up (really not a good quality)
bloodwind only seems to spawn 1 out of 20 or so runs and then, well Ive just done a 12 hour session of 2 mins runs = 0 bloodwing soul (multiple of every other crow/harpy soul) Is this soul supposed to be that rare? I mean Ive gained 2 skill potions and afew attribute potions from it, just no soul. (this is on normal btw)
when playing defence with axe equiped and the cleave procs, an annoying bell like sound is played. this also happens when dual wielding axe with another weapon and the cleave procs. could that be changed in the next patch with a better sound? thx :)
Noted.
oh , also , that happens only when attacking monsters. If you shift click and attack the air, there is the same sound as the batter spell, which i think was the intended sound.
Any news for this mod,will be there new version?
As I already replied to your first post, a new version is being tested here: Titanquest.net
Sorry didnt saw. I must say i really love your mod you do a great job By the way i think i found a bug with health regeneration. I have regen 3.68(with all equipment)and i use amulet that gives me -2.5 health regenbut when i check secondary page my regen is 0.0 but it should be 0.18 if i m right i know its not much but its useful. Also i have that bug with my char with spirit class when i unequip all items my regen is 2.0 i dont get it.
-recharge on items and skill no effect ?
I'm hoping this thread is still active. I have a little problem that may be easily fixed. I installed TQ/IT from GameStop, tried the game worked fine. downloaded and installed SV 9 then 9.6 and the game was unplayable e to no writing in boxes and blue and yellow boxes everywhere. I re did everything including running in all compatibility modes and have permissions given. Ii also brought everything to my desktop and still the same. Thanks in advance for any assistance.
Cant wait to play this, sounds awesome!
Blue and yellow tiles means the game is missing files.
Both 0.9 and 0.96 has to be extracted to the TQIT folder and be allowed to replace files as necessary.
Can't say more than that, there's no way I can tell what went wrong in your case.
Any way that this will be made into a soft mod so us on steam can enjoy it?
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