The core aim of the Soulvizier mod is to provide a more challenging and diverse Titan Quest experience. Instead of focusing on a single aspect the mod expands on just about everything in the game: Discover a plethora of new items, fight hundreds of unique mini bosses, encounter rare bosses, forge new equipment and much more. Soulvizier is built upon Munderbunny's highly popular Underlord mod and it includes all his mastery reworks and additional content.
Old base release - Highlights are new elite groups(there's now 4 types per act) and increased spawnrate for all the existing ones. All elite groups now also have their own unique item drop. All new relics, potions and materials now have Epic and Legendary versions.
Adjusted XP formula to increase reduction of XP gain from monsters below the player's level.
Added new Tigerman Elite variant.
Added new Elemental Elite variant.
Added new Lamia Elite variant.
Added new Medusa Elite variant.
Added new Troglodyte Elite variant.
Added new Neanderthal variant.
Added new Tigerman hero.
Added new Arachnos hero.
Added new Gorgon hero.
Added new Saberlion hero.
Increased spawnrate of all elite groups by 40%.
Adjusted elite group spawn counts.
Mutated Crows no longer spawn in the area between Helos and Sparta.
Reduced Aktaios eruption slow duration from 6 to 4 seconds.
Reduced damage of Aktaios' nova and fireball by 30%.
Reduced Mutated Scorpion life regeneration on Normal.
Reduced Sstheno attack damage.
Reduced Yaoguai bleeding damage.
Reduced Ormenos bolt burst damage by 25%.
Reduced damage of Icthian Harpooners in Greece.
Reduced Nessus damage and health on Normal.
Increased Skeletal Typhon health by 5%.
Increased Chimaera spell damage slightly.
Feiratixia casts summon spell more consistenly.
Fixed Zheng Stormstaff texture.
Fixed Morloc dealing insane damage when on low health.
Fixed Bloodwing soul drop in Epic and Legendary.
Increased Plaguebringer spell damage slightly.
Neanderthal Shamans now cast Snowstorm.
Removed Mutated Timberhulks.
Fixed various skill issues on hero monsters.
Fixed Steropes/Brontes soul drop for Epic and Legendary.
Redesigned material icons and Added Epic and Legendary variants.
Rescaled XP potion values and costs and added Epic and Legendary variants.
Updated Alchemist item tables and sell values for Epic and Legendary.
Increased droprate of rare materials by 30%.
Increased droprate of XP potions.
All new relics rebalanced and have Epic and Legendary versions added.
Removed all non-hero and non-boss souls.
Removed Heart and Eye relics.
Added Ormenos essence.
Added new mercenary scroll.
Added Arachne's Shame soul.
Drastically increased cost of skill and attribute potions.
Forge Formulas using materials or souls now accept their Epic and Legendary counterparts.
Updated all chest droptables to drop new items in Epic and Legendary.
Fixed Act 4 uber heroes dropping Legendary items on Normal.
Fixed autocast ability on Epic and Legendary Nehebkau souls costing mana and doing less damage than their Normal counterpart.
Greatly reduced recharge boni on Ormenos and Lycantes soul.
Fixed Helm of Overgrowth formula.
Fixed Trickster's Bow icon.
Fixed Theophrastos soul string.
Removed alchemy formulas.
Added use effect to health/mana/rejuvenation potions.
Fixed Essence of the Monolith description.
Adjusted Kaskeron stats and sounds.
Adjusted and fixed various boss and hero souls.
Fixed Scorcher skill bonus.
Remade Ino's Claw.
Added some missing hero souls.
Ground Smash damage and manacost lowered.
Sonic Roar manacost removed and 5 second cooldown added.
Gasball cooldown raised to 5 seconds and damage slightly increased.
Skeletal Warriors now have life regeneration.
Reduced cooldown of all mercenary summons to 180 seconds.
Fixed Leucothea pet animations.
Fixed Chimaera and Hydra playing music when summoned.
Reduced Meteor Shower damage by 30%.