This unofficial project ports back most of Sonic Unleashed's day levels from the Xbox 360 version into Sonic Generations on PC. It also includes any improvements that are deemed as necessary to accomodate to the better control scheme, higher resolution graphics, and a much smoother framerate.
Now this, here, is a labor of love. Salvaging the good parts from Unleashed and bringing them to PC, polished up and improved as a sizeable Generations expansion. Gotta love it.
Here's hoping Sega don't drop a cease-and-desist on it. They love to do that.
man,Dario your effort and care for this mod surprises me,its incredible the way how you support your fans,and all,i mean running around these stages for someone who couldnt have the possibilities of playing sonic unleashed is just...amazing man,i hope you have more and more amazing mods and be the guy you was in this entire 1 year and good luck,gonna keep an eye in your future mods!
Absolutely amazing. Beautifully ported and improved levels and polished textures. Very easy to install, very stable, scalable and nearly bug-free, this is one mod you should have if you own Sonic Generations.
Seriously, 60FPS on the level consoles got like 5 FPS? talk about optimization.
Mod of the year for me.
Fantastic mod. Difficulty level feels a bit higher than generations with certain levels but that's not implicitly a bad thing. There are some random crashes (at ends of levels) and occasional glitches, but if you get over that you get an enjoyable experience with this quality mod.
No console limitations. This means support for unlimited resolutions, high-quality texture filtering and 60 FPS gameplay as long as you have the hardware for it. Stages that had performance problems in the original game now work perfectly (with a proper setup).
Eight Modern Sonic stages completely readapted from Sonic Unleashed. Lots of layout improvements, recreation of gimmicks, and fixing various bugs/glitches.
Brand new White World Stage for level selection. Enjoy the new soundtrack arranged by Falk.
Various High-Definition retextures by Lobotomy.
No mandatory RPG elements, no medal collection, no Werehog.
Superior control scheme, player speed, consistent camera control (no wildly changing FOVs or distances that would make a player nauseous and confused), support for various skills (such as Super Sonic), etc.
Classic linear progression system for starting a new game. This new game won't overwrite your current save file (as long as you don't disable savefile redirection), so you can collect Red Rings and have new score and time records.
New Red Ring locations for each level. S Ranks will require you to speedrun and optimize your route as much as possible.
Alternate and experimental FxPipeline renderer included within the game. Provides support for special effects from Sonic Unleashed, such as directional shadows, directional light shafts, better motion blur, and much more! (Recommended to use)