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The Maze project places the player in a maze (obviously) in which the walls "change" their positions. This feature creates automatically panic in the player (or at least I hope so) because, he or she can't get out of there unless he or she finishes the maze. Then, there is this character (inspired by Bioshock), the creator of the maze, that speaks to the player via some notes that are left in the map revealing his dark intentions.

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Possible Maze Project Archive

Possible Maze Project Archive

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Planning on archiving the maze project in order to implement it in my other Skyrim mod in order to create a more vast and interesting experience.