A mod which turns a classic Doom game into a pencil sketches on paper list.

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SketchDoom v1.01

SketchDoom v1.01

Full Version 6 comments

The v1.0 got a fatal error bug with colored keys which open doors. Now it fixed

SketchDoom v1.0

SketchDoom v1.0

Full Version 4 comments

A first (but possibly not the last) version of this mod.

Post comment Comments  (0 - 10 of 13)
ns-mars
ns-mars - - 557 comments

Cool!

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Guest
Guest - - 690,174 comments

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BlacklightVoid
BlacklightVoid - - 28 comments

Автор, мод, конечно,интересный. Но как только я сделал по твоей инструкции, ТЫ СЛОМАЛ МОЙ GZDOOM! Я даже не могу в игру зайти.

Скажи, как вернуть всё в нормальное состояние?

Update: Чтобы вернуть нормальное состояние GZDOOM, есть только один вариант, который я провернул: 1. Разархивируйте нормальный GZDOOM в ином месте; 2. Перенесите нужные вам файлы из сломанной папки в новую и удалите старую папку (Замена файлов GZDOOM не работает, проверял на себе.) и 3. Всё вновь работает!

EN: Update: To return the normal state of GZDOOM, there is only one option that I have turned: 1. Unzip the normal GZDOOM in a different place; 2. Transfer the files you need from the broken folder to the new one and delete the old folder (Replacing GZDOOM files does not work, I checked for myself.) and 3. Everything is working again!

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tokdmvlad
tokdmvlad - - 275 comments

Круто

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DeXiaZ Creator
DeXiaZ - - 974 comments

Спс

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JohnnyTheWolf
JohnnyTheWolf - - 1,059 comments

WOW!!! :D

However, I must ask: what do you plan to do with secrets that require interaction with a differently-textured wall?

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VGames
VGames - - 3,968 comments

How is this accomplished? Any way to add some shading to the surfaces like the weapon and enemy sprites have?

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DeXiaZ Creator
DeXiaZ - - 974 comments

The mod forces to display a white texture everywhere (except the doors and colored key markers). For shading effect on surfaces I have to edit every map manually. That's not a bad idea, but it will take a lot of time. More than should be. Maybe I'll try to do this, but can't promise.

At present time my plans is just adding TNT/Plutonia compatibility with CC4-tex resources.

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Guest
Guest - - 690,174 comments

Trying this with Doom 2, GZDOOM 4.5.0 Win64, and I don't get any black edgelines like in the images. Next to unplayable. How to fix?

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DeXiaZ Creator
DeXiaZ - - 974 comments

Not much to say. Try this tutorials:
Youtube.com
Reshade.me

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ScileSC
ScileSC - - 46 comments

I followed the instructions and the tutorial. Still no lines.

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Guest
Guest - - 690,174 comments

reshade config didn't stick. Working and I love it! Thanks!

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