Collection of Mods to augment CK2 and A Game of Thrones mod. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. Example; dependencies={"A Game of Thrones"} Location ***\Documents\Paradox Interactive\Crusader Kings II\mod sinocide.mod with the dependency. name="Sin's Genocide Mod" path="mod/Sinocide" dependencies={"A Game of Thrones"} picture="SinStar87.jpg" Most shouldn't require much updating, ones that use agot files and need updating, I'll label as for <version number> This is now an umbrella for all Sinful Publishing.

Post news Report RSS Goshen Development Diary #3

Not a mod Update. Development, Dying lands, Loc, and Stat Events.

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Still plugging away at changing over from vanilla, admittedly at a slug's pace, so some info on new additions. The Dying lands, as they laid, blocked Yava and Vitat from contact with the rest of the world, not great when your Religious leader declares a war on them. So with that the Dying Lands are no held by a unique character set to allow passage(1 below).

Another Addition is the creation of Stat events(2 and 4 below), children can get them randomly until they are of age while adults can get random offers from vassals to tutor them.

Lastly, the sea regions are finally loc'd.(3)

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On behalf of the Goshen Dev Team, Thanks for reading :)

- SinStar87

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