We have made a new Enemy Territory modification called silEnT. Our goals with the mod are high quality, high performance and high configurability for both, the server and the client side.

Post news Report RSS silEnT 0.8.2

New version 0.8.2 of silEnT mod is out! Don't forget to download it. Please read the change log for details.

Posted by on

silEnT mod version 0.8.2 is out!


Download

Change log:
Version 0.8.2
Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
Added: enemy team objective carry indicator (Mygamingtalk....reen-indicator). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
Fixed: Players carrying objectives are now shown correctly.
Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
Fixed: The name of the disguised covert op was not drawn to spectators.
Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
Fixed: The output of finger command didn't show warnings if there were more than 2 in total.
Fixed: UI crash in menu (Mygamingtalk....rashes-in-menu)
Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
Fixed: g_muteRename allowed to change the name when player used /reconnect (Mygamingtalk....g-g-muterename)
Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
Fixed: cg_effectDistance was affecting the played sounds.
Fixed: g_classWeapons not working for class command (Mygamingtalk....-fully-working)
Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
Fixed: switching problem with double SMG (Mygamingtalk....aving-two-smgs)
Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
Improved: UI tabbing to edit field makes it focused.
Improved: limbo weapons menu for soldier class.
Improved: sort order of the map vote menu map list.

Download

Enjoy!

silEnT mod team

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: