A new type of playing is comming! A new type of kill your friend with different "Tools". What are you waiting? Join and stay tunned with us!

Post news Report RSS Sunday update. New team mates.

New team mates and new video from first map without the puzzle because it's a surprise. More details in content.

Posted by on

Hello ModDb!

Now I will show you the new incorporations in the team.

Musician: Shinophrenix. We got a lot of hope with him, and we know he will do the best as he can. So we make a great welcome to Shinophrenix!!! :)

Programmer: Sunlock. Real life friend, the best programmer I meet at the moment. Thanks for join the group and I have hope with you too.

The group will be called. Fat Dog, This is a rare name or can be took with joke but it's serious. I hope too with this name we make a nice games for you.

The puzzle is near to finish. This puzzle take time because we don't know how to do a power connector. We to substitute the puzzle for another one more easy to do for us. But it's more harder for you haha :) Here is the video from first room without music and puzzle.

P.S: Next map you will see you can choose 2 ways.

The first path, is a horror part and the second path is a action place. You can choose on of these paths and give you more dynamic when you playing.


Post comment Comments
Croco15
Croco15 - - 1,240 comments

Cool.

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Yemlhalf Author
Yemlhalf - - 30 comments

Thanks :)

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Cece
Cece - - 86 comments

I feel as if I have all ready seen that map before.

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SneakySoft
SneakySoft - - 340 comments

You are correct, it's a half-life 2 deathmatch maps with a few changes on it.

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bluefire40
bluefire40 - - 74 comments

It's not, apparently. It just looks similar because it has a overlooking ledge with a broken fence. Similar props do not make a similar map.

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IndigoSC
IndigoSC - - 34 comments

So far, looks very generic, nothing standing out to make this look different.

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CzechDeath
CzechDeath - - 1,527 comments

fov 90 is too much these days ... closer to 54 the better ... so 75 is nice too...

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Kasplatt
Kasplatt - - 412 comments

WHAT!?
Widescreens are getting a lot more popular, so higher fov is better.
I usually play at 130 actually.

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biohazardger
biohazardger - - 31 comments

A fov of 130? That's ridiculous. Source engine games allow the user to play at a fov between 75 - 90 by default (54 - 70 for viewmodels) and furthermore this setting is relative to the y-res, so it adjusts to your x-res accordingly by itself, it is NOT dependent on your ratio.

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stoopdapoop
stoopdapoop - - 151 comments

lol 54...

that's like playing halo 1.

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GNARKILL000
GNARKILL000 - - 73 comments

Great job guys

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Nozzy
Nozzy - - 111 comments

It looks like a bloated version of lockdown, nothing special here, it's just the same old same old props textures and layouts year after year and it's boring.

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joure
joure - - 2,281 comments

Agreed, although the map is made fairly well, it resembles nova prospect's antlion guard battle scene way too much. To me that's a shame. making a mod means you get to choose different environments.

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