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Marines
The Story So Far:
In the 30th Century the sun was about to explode wiping out the earths solar system causing life on earth to end, but because technology was much more advanced faster-than-light travel is now possible and was being used , this let the goverment explore new planets and find a planet capable of living on. The Goverment built a colony on this planet, this at first was a command base for the military but as news and romours spred the goverment got frightened of riots , murders and suicidal/homocidal people they expanded the colony and soon enough most of the earths population was living on the planet. You and a group of marines encounter a large group of aliens which came like swarms tearing apart the closest target, you and your men try to fall back from the canverns, but only you escape alive, you quickly get a ride and try to escape from the aliens. The marines relised that half of the population had been wiped out by these horid creatures and only few survived, you and a group of men set off too gather up the remaining survivers and take them back to the military base and the marines will atempt contaminate the alien race.

Weapons:
Combat Knife - Standard Combat knife for close combat,
M744 Pistol - This Pistol fires 12.7mm semi-armour piercing, high explosive rounds.
M427 Assault Rifle - This rifle fires 7.62mm armour piercing rounds.
M390 Shotgun - This Shotgun is a standard armour piercing / buckshot pump action shotgun
S2PM Rifle - 10x nv Scope, 14.5mm armour piercing rounds , fatal.
M043 RLaucher - Equiped with HE rockets , Gas Rockets, Remote Mins and Timed Mines.
M945 Heavy MG - unaccurate , good for swarms of enemys high rate of fire and clip.
SE4 Tacticle Rifle - rifle equiped with 2x scope + grenade launcher
M05 Duel Uzis - Duel Uzis good for taking out large amount of enemies
Grenade - Standard Fragment Grenade
M3510 - Smuthercate your enimies with this gas gun
Minigun - Minigun, taken off a jeep to be used against something big...

Equipment:
Sholder Lamp - Used to light up dark areas
Chemical Flares - these last longer than normal flares
Motion Tracker - detects movement
m43d Turret - jump on one of these babys and do some damage
Welding Torch - Pad locks, dont worry
Explosive Charge - plant one of these bugs on the door panel and open says me
Medical Kit - Heal your teammates on Multiplayer or Single Player.
Radio - Recieve orders and give your men orders via this
Remote Charge - Place one of these on a wall , pres the button (booom)
Proximity Carge - Same as remote but this one detects movement

RSS Articles

Update

News

Ive updated the mod profile, Stick around for a some screenshots and a movie of the first cutscene for the marines (voices unedited/ models untouched/ weapons untouched/ textures untouched)

Post comment Comments
TheDebonairNomad
TheDebonairNomad - - 2,713 comments

Its Not suprising, Lithtech games are nearly impossible to mod. I know this from personal experience ;).

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Sar
Sar - - 33 comments

I went to their web site, it sounded so good... well too bad, its gone and dead
:cry:

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aea
aea - - 249 comments

It's too sad *sniff*

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Darkness
Darkness - - 912 comments

Don't mind... I guess 30% of the mods here were forgotten... :rolleyes:

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CopCartman Creator
CopCartman - - 3 comments

i forgot about this place , ill need to update

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Corporal_Hicks
Corporal_Hicks - - 54 comments

what about some new information????

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Darkness
Darkness - - 912 comments

Here I am :P

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Corporal_Hicks
Corporal_Hicks - - 54 comments

need a forum? I could organize you one...
ga.actionrealm.com there you could get forum

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