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What began as a minor financial problem in the year of 2008, spiraled into a massive downturn of war and death. In 2015 the USA signs the AGA bill (American Goods Act) making it illeagal to ship jobs overseas to countries like China, Japan, Taiwan, and India. This act however poses a direct threat to the Chinese economy. The chinese government would not tolerate this act of war on the chinese economy and declares war a few months later. By 2016, the entire world is at war.
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News on Infantry and some other general things | Locked | |
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Sep 4 2011 Anchor | |
Since we're planning on moving to the AS Page soon, there wasnt any real reason on adding a news article since it will just be deleted along with the rest of the content come october. Just some updates on plans and progress. We've been focusing on the CEC Faction primarily. Sol is finishing some Infantry parts like a few weapons, additional uniform/body types, armor and helmet variations. All with the goal of finishing all the objects for the infantry so I can make the "breeds" out of them and send them back, effectivley letting him focus on vehicles or flora or whatever. News on Infantry related News on vehicles News on Voiceovers News on Gameplay I used to play ArmA II a lot, and it came to me that there were a lot of soldier types that we werent considering until now. We're going to add unit types with things like Grenadiers, Fireteam Leaders and Squad Leaders, Ammo Mules, etc. there will be two types of MG Soldiers, Automatic Riflemen who carry support weapons like the FN MInimi, M249 or RPK-74M, and Machinegunners who carry general purpose MGs like the FN MAG, M240 and PK Pecheneg There will also be three levels of AT Soldiers, Riflemen with light AT Weapons such as a RPG-7V or an AT4, AT Specialists with things like a Carl Gustav M3 or RPG-29. And Heavy AT Soldiers carrying massive Launchers like the Javelin, Eryx, AT-14 Kornet, etc The latter class will carry only the launcher and a sidearm for balancing purposes, and for obvious reasons the stronger the class the more expensive it will be. Fireteam leaders will essentially be Riflemen with a few extra items, they will be the leaders of smaller 5 man fireteams while squad leaders will be the equivalent of a low ranking officer in charge of 10 man squads. there will also be a number of specialty teams like a medic, sniper or engineer, which are essentially special purpose units that have 1 or 2 regular army soldiers to back them up. All specialty units will also be purchasable by themselves. So in a nutshell there will be a variety of Infantry Squads, Fireteams, and smaller units all with distinct purposes. Lastly, on the topic of special forces units, I've divided them in to two categories. Elite, Think US Army Ranger, Special forces, think Delta force Special forces will have their own uniform types and will be even more expenisve, will be downright deadly with their weapons, have a variety of equipment to take out almost any threat. and will probably be limited to 1 squad active at a time. We plan to give you enough options to play the game the way YOU Want to. I copied an excerpt from my breeds/squads list. to give you an idea of what kinds of squads will be available for the CEC, And what each squad consists of. see below When I pasted this the format got dumped, I tried to make it as readable as possible. Infantry Fireteam: 1 Teamleader2 RiflemanA1 1 Grenadier1 Autorifleman UNITS THAT CAN BE PURCHASED INDIVIDUALLY Edited by: Kastrenzo |
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Sep 5 2011 Anchor | ||
great work kastrenzo nice unit...is awesome I never see this before I hope this mod can make more lucky |
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