The UAC discovers hidden caverns on the dark side of the Moon. Upon exploring through them they come into an ominous hall lined with violet rock and pulsating crystals as lava flows around. At the end of the hall is a beckoning portal. The UAC sends in a research team along with squads of marines. Days have passed since their entry and communications have been lost. The UAC then calls in the DOOM Marine to go in after the team. The DOOM Marine will discover Hells Shadow on the other end of the portal. This SHADOW HELL is powered by the fear of mortals lost in its ethereal grasp. The DOOM Marine will face familiar yet twisted versions of his demonic foes. Now he must find the fate of the research team and find a way out of this dark land. He must traverse treacherous mountains, freighting woods, dark caverns, and much more before the final show down at the Evil Cathedral.

RSS Reviews
9

retrogamer97 says

Agree Disagree

This is a great WAD. It has its own textures, enemies and weapons. Not going to lie this wad is a bit difficult Every enemy is capable of ending you fast and have decent health points. It took me 3 to 4 hours to complete on hurt me plenty. Obviously, this WAD isn't ment for the casual player. Any hardcore doomer should play this. The only issue I had is, one part of the level can really benefit from radiation suits and the annoying maze part for the black key is a bit tedious. It's still worth playing though.

8

Lazorinc says

Agree Disagree

I am so glad that someone has the intelligence to use the Realm667 resources that have been bestowed upon us in a custom WAD. This was a very solid and very huge level, with the textures and enemy selection fiting very well to the central theme. My only complaints are how short the final fight was, a couple of very minor item placement bugs, and one point where I wedged myself between stairs and a tree. I have a video coming about this map, and I'll link it when I can so I can show where that part is. Overall, I'm very pleased with how it turned out.