A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. I have given myself a whole year to finish the project, to avoid a rushed release. Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.
Correct some small pain animation bugs Correct Lightning Damage animations not being the same in SP as in MP Correct Battlefront II View not showing correctly in MP+SP Added ForceRepulse. Jump with melee selected, press force push.MP+SP Added ForceStasis.(Lightside Forcepower) Freeze enemys SP only Added ForceDestruction (Darkside Forcepower) Blast Enemys with a bolt of Dark forcepower sp only Corrected a bug where playing Jedi Outcast mode started the first level with Force_stasis and Force_destruction as a gunner. Implimented an explosion effect for Cultist_destroyer when he detonates next to player Corrected a bug where Cultist_destroyer was unable to use FP_RAGE Fixed an error in rebel sound file. Rebalanced ingame "Giveforceall" command to add force stasis Debugged and built code using Visual studio 2017 instead of VS 2015. SDK added for developers.
This will be the last patch/ fix as my daughter was born (Melissa rose) and I'm now a dad with no time until further notice. ;-)