A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. I have given myself a whole year to finish the project, to avoid a rushed release. Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.

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Today I added support for the following screen resolutions.

{ "Mode 0: 320x240", 320, 240 },
{ "Mode 1: 400x300", 400, 300 },
{ "Mode 2: 512x384", 512, 384 },
{ "Mode 3: 640x480", 640, 480 },
{ "Mode 4: 800x600", 800, 600 },
{ "Mode 5: 856x480", 856, 480 },
{ "Mode 6: 960x720", 960, 720 },
{ "Mode 7: 1024x768", 1024, 768 },
{ "Mode 8: 1152x864", 1152, 864 },
{ "Mode 9: 1280x720", 1280, 720 }, //720p
{ "Mode 10: 1280x1024", 1280, 1024 },
{ "Mode 11: 1366x768", 1366, 768 },
{ "Mode 12: 1600x900", 1600, 900 },
{ "Mode 13: 1600x1200", 1600, 1200 },
{ "Mode 14: 1920x1080", 1920, 1080 }, //1080p
{ "Mode 15: 2048x1536", 2048, 1536 },
{ "Mode 16: 2560x1440", 2560, 1440 },
{ "Mode 17: 3840x2160", 3840, 2160 } //4K Video mode

See Images for more details.

Introduction

Introduction

News

Welcome to SerenityJediEngine 2.0. The mod will primarily be built with Saber and Gun combat in mind. The code will be built using aspects from the Open...

Get Involved

Get Involved

Feature 5 comments

Do you have some good ideas or suggestions ? maybe you have experience at coding , modelling or mapping? Or you just want to be involved in some other...

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SerenityJediEngine2018 Patch

SerenityJediEngine2018 Patch

Patch 1 comment

Correct some small pain animation bugs Correct Lightning Damage animations not being the same in SP as in MP Correct Battlefront II View not showing correctly...

SerenityJediEngine2018-Final+SDK

SerenityJediEngine2018-Final+SDK

Full Version 15 comments

A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. Serenity has given me permission...

SerenityJediEngine2018 Basic

SerenityJediEngine2018 Basic

Full Version 33 comments

The first release of the basic edition contains everything from the original Serenity Jedi Engine except coop mode and the extra model like Superbattledroid...

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Patch 13 comments

This will add manual blocking and 90% of the SerenityJediEngine mechanics to singleplayer and multiplayer.See description for more details.

Comments  (0 - 10 of 75)
JaceSolaris Creator
JaceSolaris

Extra Credits
Extracts were taken from The following sources and were used to help improve and update the source for this mod.
Openkj main source Github.com
Redsaurus Openjk SP improvements Github.com
Dustys Patch SP Improvements Openjk Github.com
Warzone MP improvements Github.com
and special thanks should go to Serenity and Stoiss who are the original authors of this code.

Reply Good karma+2 votes
BellyFlop
BellyFlop

Hey I just wanted to say that your mod is the best and my favorite. I've been keeping an eye on this page since I first discovered it, early 2017. (Literally I've never closed the tab, I refresh it from time to time looking forward to the next update.) I've beaten the Outcast/Academy campaign several times since then and I've had a blast! So thank you Sir!

The only bug I have to report that has been consistent through all the builds is crashing caused by Force Lightning on mechanical objects, like droids or consoles. The default blaster's alternate fire produces the same effect. So I just had to make sure to save often and be careful where I used Force Lightning... lol

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JaceSolaris Creator
JaceSolaris

Fixed for next issue. Final Edition coming soon(in the next week or 2).

Reply Good karma+4 votes
Psykotitk
Psykotitk

CORRECTION, I can get it to work by clicking on one of the "START Serenity" batch files or the SP Application that has a pic of Kylo Ren on it depending on weather or not I have the Serenity Engine pk3 file itself in the base folder or the Advanced Serenity engine folder. Either way both of these launch methods are a BUGGY mess, either have to skip levels because Luke doesn't kill the storm trooper in cairn like hes supposed to (you'll be stuck facing Luke at the door where you first meet him on the Conquest of Cairn mission if you don't skip the level entirely) or Game will simple refuse to work at Bespin just before the area containing the fight with Tavion in JKO and that area will not load no matter what (you must skip to Cairn if you wish to continue the game). Just a heads up to all who are looking to download the mod, it's fun to be sure but also incredibly annoying if you get it working due to the lack of clear instructions on how to actually use the mod outside of (copy to gamedata, which doesn't work with the vanilla game, you MUST use the SP batch file or the application with Kylo Ren as the Icon.) Apparently the Mod author got it working perfectly but I've tried every possible way to install this mod and followed it to the letter every time, fresh installs, updates, cant get it right. so BE WARNED, if you can't handle a buggy mess that lacks clear instructions on what goes where to get it running perfectly then DONT DOWNLOAD IT. ALSO Download the JOA v.3 mod, it goes with this one and helps, theres no instructions in the readme about that so I'll take care of it here.

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JaceSolaris Creator
JaceSolaris

All these issues are fixed for the final release coming in the next week or 2. Jedi outcast is now fully playable.

Reply Good karma+2 votes
Psykotitk
Psykotitk

Mod doesn't work, I follow the readme to the letter and cannot play JO or JA with this mod. I keep getting that NPC file size or whatever is too large. I've fresh installed JA over 10 times and did exactly what the readme said. Mod just doesnt work

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JaceSolaris Creator
JaceSolaris

What's left to be done on my list:

Trueview sp+mp

longleap attack mp

mp punch damage overpowered

npc saber assignment sp

dekka electroshock when touch shield like galak

saberlock mp fix.

December 18 release mod and code
December 19 retire from modding........

Reply Good karma+5 votes
link-zepimo
link-zepimo

Whenever I create a session or do devmap it doesn't give me a saber and only gives me melee and a blaster, I also cannot pick up weapons. This happens with every gamemode and reguardless if I have weapons on or not. Is this is a known bug?

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JaceSolaris Creator
JaceSolaris

This mod is class based. This means, if you play as a gunner you cannot have a jedi weapon or if you play as a jedi you cannot have a gunners weapon (pistols are so uncivilised).

Make sure if you play as a gunner you don't try to select force powers also and make sure if you play as a jedi/sith you do select force powers.
Using devmap (cheats) may interrupt the class system.......

Reply Good karma+2 votes
link-zepimo
link-zepimo

Well this happens with modded in characters, but some work and some don't. Is there a menu where you can customize this for each character?

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MrAnkylasuarus
MrAnkylasuarus

This same problem was happening with me, however I did not see any class selection screen. I was able to select my character, but all of my custom skins, such as Starkiller must not have had the class support, thus the mod didn't give them a lightsaber. Is there a workaround for this, or would you have to add custom skin support for the class system?

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JaceSolaris Creator
JaceSolaris

I will try to think of a workaround for unsupported models.

Reply Good karma+2 votes
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