After a devastating combine raid, you are brought to the combine relocation camp, where you will either die, or be turned into a stalker. How will you escape this fate?

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Add media Report RSS More pics from the first map (view original)
More pics from the first map
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SJ-M-
SJ-M- - - 34 comments

looks euh... nice

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EvolutionSoftware Author
EvolutionSoftware - - 39 comments

Ya, I know it's not that great. But if you have any specific things that I can improve on or add to make it better, it would be awesome if you could tell me.

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Mr.Walrus
Mr.Walrus - - 5,806 comments

I like it, still very much a W.I.P. but still cool!

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harrisonbrtn
harrisonbrtn - - 332 comments

try building the map first (not demosished) then go back and demolish parts
there are many things unlreaistic about this,
1st you have a rock texture on the floor instead of rubble and the brush work just seems like youre making big boxes and adding detail to them, you need architecture, i dont know its really hard to tell what to improve because its such an early W.I.P

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EvolutionSoftware Author
EvolutionSoftware - - 39 comments

Thanks for the tips. I will say though, that I am not a talented mapper (AT ALL), and I'm really just making this mod for my own enjoyment... I hope the expectations aren't too high.

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IGotzNoSkittles78
IGotzNoSkittles78 - - 101 comments

OK, here's a few things you could do to make it look better, select a few of the white rails/wood/whatever , and press CTRL+T, then change they're class to a Func_Physbox, then place them diagonaly on the ground.

For the white wall you should change it's texture to match the combine wall.

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EvolutionSoftware Author
EvolutionSoftware - - 39 comments

Not exactly sure what your telling me about with the rails, but as for the wall texture, it's a separate building, and the combine is only occupying one of the buildings on the block. But I do see why you think it looks out of place.

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Description

A few more pics, to show you more from the beginning of the game.