Everyone Remembers Scientist Slaughterhouse 1, right? Well... It was very popular and it stopped being updated. So here at N!arF Studios we're going to make Scientist Slaughterhouse 2. So you can enjoy the old game with MORE STUFF!

Add job Report SSH2 Coder at N!arF Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by N!arF Studios on

Coder position for this mod. We need a coder as quickly as possible because this mod is dying. We don't care about the experience, if you can code guns and enemies, you're accepted. The mod's map development hasn't even started because we need new weapon and enemy entities to create the maps so please any coder get this positiion quickly because otherwise the mod will die. Since this needs 900? (or so) characters I'll just put some random stuff here.

It's a continuation of the previous famous mod "Scientist Slaughterhouse" for the game Half-Life. The maker of the mod hasn't made any updates, and he has no place to get contacted at, so we've decided to make a Scientist Slaughterhouse 2 to add more updates on maps. This will probably start from the ending of Scientist Slaughterhouse 1, but we still have plans to make it from the start, instaed of continuing the previous story, because of lack of guns and various other elements. 20 characters remaining THERE!

So yeah, we need a coder.

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