Recompiled e1m6rq with Tyrann's compilers, using detail brushes and AO, for a lot more interesting shadows in the game. Planning to work more on this in the near future. See also the dev blog for more info and screenshots!
Ambient occlusion
A Quake mod that provides an episode of custom levels based on the game's shareware episode / Episode 1, new gameplay, new monsters, new features and hi-res graphics. Requires the original Quake by id Software to play.
Experimented with ambient occlusion in Quake levels.
Posted by kneedeepinthedoomed on
Recompiled e1m6rq with Tyrann's compilers, using detail brushes and AO, for a lot more interesting shadows in the game. Planning to work more on this in the near future. See also the dev blog for more info and screenshots!