A list of the next planed changes for Return of Zombie Ops Mod.
Posted by 3aGl3 on Jan 28th, 2013
Below I'll list the changes to come, to find the last changes click here.
Changes for version 0.5.xx :
- Death Machine, Raygun, DG-2 will be removed from CaC and weapon-armorys done
- CaC categories"Special Weapons" and "Launcher" are merged to "Other Weapons" done
- turrets dropped in ready to work
- your turret(s) can be carried around
- last change to the weapons
- weapon rebalance
- weight for loadout
- all perks will get their functions
- Nuke killstreak
- RC-XD killstreak
Changes for version 0.6.xx :
- Rework of the loadout editor/create a class to "Survival Sheet"
- weapon slot for melee weapon, Knife or Bowie knife, can only be upgraded (knife->bowie)
- Character Customization is available under lvl. 100, gear is unlocked step by step
- Aside Supplydrop/Carepackage you can select three killstreaks, which you'll gain
- Perks are removed, two "Accessory" and two "Ability" aside the gear slots will take their role more flexible
- every piece of equipment gets a weight, affecting the movement speed
- 2 equipment slots for M203, C4, Claymore and Monkey Bombs
- 15 inventory slots, which can be filled with grenades, clips with special ammo, etc.
For a more detailed version I'll release a document soon