This mod is a total conversion of the base game of Axis & Allies, intended to transform that game into a reimagination of, and tribute towards, the golden age of clan / war group combat on Roblox in the years of 2010 to 2012, focusing primarily on the mid 2011 to mid 2012 era. Players will be able to play as one of a constantly growing number of well-researched, unique, historical factions from that time period, using a wide variety of authentic units, technologies, and commander abilities. Obviously this is not a simulation, and certain artistic liberties have been taken regarding the form and function of units, weapons, and and combat itself, for both gameplay and balance reasons, and practical modding purposes. The mod's goals are extremely massive in scope and depth. As such, if you or someone you know took part in any of the groups or wars this mod pays tribute to, please do not hesitate to contact me with your input. Researching this subject is more difficult than it once was.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Tropical Terrain Battle (USM vs EOJ) (view original)
Tropical Terrain Battle (USM vs EOJ)
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This has been a slow time for updates, something I must apologize for. Making models from scratch is a slow and frustrating process, and I needlessly stress over future things like animated deaths and the like for vehicle and building models, which has prevented me from finishing any of them so far. Hopefully this will change in the next few days, as I am feeling somewhat more confident.

In this picture we see AI-controlled USM and EOJ forces fighting in the Metagame (ww2) mode. Note the US side has been throwing down Smoke Grenades from their Assault Teams, which provides a temporary defense bonus (though most infantry have since moved out of the protective radius). I'm probably going to replace the Smoke Grenade in the Assault Team with a flashbang grenade, after this was removed from the standard Army Infantry squad.

Note also the vanilla Japanese "halftracks" being used in the picture. These will be replaced eventually and are merely a placeholder.