A full conversion MOD for ID's Quake 4, allowing you to play as multiple characters from the Sonic the Hedgehog universe. Levels - What holds the game together. SP is under work, but there'll be loads of maps and a nicely fleshed out story to go with them. Level structure works like: Act 1 - Power Map Power maps involve everything you'd come to expect from a FPS. Running, gunning, missions to fulfill and various other things. Act 2 - Speed Map Pretty self-explainatory, really. A Sonic mod wouldn't be complete without some blistering, breakneck speed zones where you can truly let loose. Act 3 - Special Map This is a mixed bag. From boss levels to vehicle zones, this act has it all. MP will have loads of maps, from old levels like Oil Ocean to Lost World, where some share layouts with the actual maps themselves! BM is bonus mode, where various hidden goodies can be found. I'll keep this one quiet for now. :) Weapons - Now, the exciting stuff! All the weapons are...

Sonic's House
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Description

Until now, we've never seen Sonic's
house, where he lives, etc.

In the future, sonic lives in a de-railed subway
carrage, near a waterfall, as the picture shows.
This screenie is about 80-90% complete from the
projected final version. :)

(heh, the factural glass takes ages to bsp.... :P
)

Credits:
The Sims 2 (for the house stuff)
Black-Arms-Shadow (the level)
Textures are mostly Q4 defaults.