This mod was inspired by Bazooka Quake 3, a Q3A mod where you only have the rocket launcher and pick up different types of ammunition for it, like concussion missiles or rocket pods. Equally, in Rockets UT you only have the rocket launcher, but it can use several types of ammunition. Most of the new rockets were taken from Descent 2 by Interplay Productions and Parallax Software or from Descent 3 by Interplay Productions and Outrage Entertainment. Rockets UT features lots of new rocket launchers: Concussion Missiles, Napalm Rockets, Toxic Rockets, Flash Missiles, Plasma Rockets, Homing Missiles, Laser-Guided Missiles, Cyclone Missiles, Blade Missiles, Mercury Missiles (regular and InstaGib), Frag Missiles, Seeking Grenades, Smart Missiles, Mega Missiles, Earthshaker Missiles, Black Shark Missiles and the Turret Placer The Turret Placer can launch one of five different turrets: Rocket turret, Phoenix turret, Helix turret, Fusion turret and EMD turret There are also various armor pickups...
The Volatile Ammo mutator from the DE bonus pack
doesn't work with Rockets UT, but it's
own volatile ammo option is much cooler anyway. ;)
Huh, I haven't tried this Mod yet, but I really agree with you... volatile ammo rulez... hehe.
I thought my Mod was the only with its own Volatile Ammo... but it's great to see that other people have done it :P
This looks good, I like all the multicoloured rockets. More people should try and use volatile ammo it adds a new strategy to gameplay... (I can't hit him but I can hit that rocket pack. hehe :D)
Nice work