This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!
Master Apone accepted me as his Padawan and teached me the ways of 3DS Max. As a first result, here are some new gunz.
Top: My version of a E-22 rifle. If the real model of that rifle ever finds it way into this game, this model will still be used as some other imperial rifle.
Middle: Improved version of a standard imperial sniper rifle, used by Biker Scouts.
Bottom: New DLT-19; I always said that I don't like the >>unmodified<< MG34 model/design as blaster rifle. I tried to make it look more like an follow-up model of the DC15 rifle.
These are my first projects, so they are not necessarily final.
I really like what you did with the E-22, they look really good. The Sniper Rifle looks good too.
Personally not entirely sold on the DLT-19, i dunno to me it looks more like a blaster you'd see Pirates or Mercenaries carrying around and less like an Imperial squad support weapon. But thats just my personal take on it as the model looks really good.
Great job Buzz, intrigued to see what else you'll have in store.
Wait why did you take the E-11 from Dice's Battlefront and just stretched it? you can clearly tell it on the top left gun as you can see the part where the bolt pull would be is extremely stretched and so is the part where the silver part of the ejector is.
Why I did it? Look up the E-22 rifle ;)
And yeah, there is some rework needed with certain parts of both model and texture.