This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer. It also tries to re-balance the entire game and add unique units to underwhelming nations and take away unique units from overpowered ones. ATTENTION STEAM USERS: A STEAM-FRIENDLY VERSION HAS BEEN RELEASED ON THE STEAM WORKSHOP. READ THE BELOW ARTICLES FOR INFO.

Post feature Report RSS Version 5.98.8 changelog

One new unique and a few fixes and changes.

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CHANGELOG


UNITS

  • Ki-51
    • damage vs. ships lowered
    • damage vs naval generals lowered significantly
  • Aryan Chariot
    • info fixed
  • Byzantine Cavalry, Byzantine Infantry
    • ranged attack reload time increased

BUILDINGS

  • Markets
    • wealth bonus changed to 6 from 16
  • Treepost
    • projectile arc lowered (raised speed)

NATIONS

  • LAKOTA
    • removed AN-TWQ-1
    • added new unique unit: Braves (Ancient Age)
      • light infantry with longer range that chuck spears
      • large LOS and faster than Slingers
      • can detect hidden units
      • low armor (none at all)

REMODEL/RESKIN

  • Bunker, Redoubt (fixed models - somewhat)

HAPPY HOLIDAYS :)

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