This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer. It also tries to re-balance the entire game and add unique units to underwhelming nations and take away unique units from overpowered ones. ATTENTION STEAM USERS: A STEAM-FRIENDLY VERSION HAS BEEN RELEASED ON THE STEAM WORKSHOP. READ THE BELOW ARTICLES FOR INFO.

Post feature Report RSS Version 5.98.3 changelog

A new unique unit and some changes to unique buildings.

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CHANGELOG


NATIONS

  • Greeks
    • removed Trenches
    • re-enabled Royal Stratiotai
  • Egyptians
    • removed Trenches
    • re-enabled Royal Mameluke
  • Americans
    • remove Trenches
    • added new unique unit: M4 Sherman (VII)
      • strong all-rounded tanks

UNITS

  • Air Carrier
    • info fixed
  • Siege (all)
    • damage vs. forts lowered
    • damage vs. towers lowered
    • damage vs. cities lowered
    • accuracy lowered
    • damage vs. units raised
  • RAH-66 Comanche
    • raised damage from units (all)
    • raised damage from air units (all)
    • raised damage from naval units (all)
    • damage vs. units raised

BUILDINGS

  • Towers, Forts (all)
    • cost raised
    • support cost lowered
    • damage vs. units (all) raised

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Tallestdavid
Tallestdavid - - 975 comments

sweet tarts!

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