This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer. It also tries to re-balance the entire game and add unique units to underwhelming nations and take away unique units from overpowered ones. ATTENTION STEAM USERS: A STEAM-FRIENDLY VERSION HAS BEEN RELEASED ON THE STEAM WORKSHOP. READ THE BELOW ARTICLES FOR INFO.

Post feature Report RSS Rise of the Ages v5.5

added 1 new unique unit and changed 1 unit to unique.

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NATIONS


  • USA
    • added Humvee as unique unit (removed from other nations)
      • re-balanced unit
  • EGYPT
    • added Hakim Infantry as new unique unit

UNITS


  • Flamethrowers
    • changed cost type
    • changed support cost type
    • lowered both costs
    • re-balanced stats and damage against unit types
  • Scout Cars, Armored Cavalry, Tanks, Main Battle Tanks
    • fixed missing descriptions
    • fixed sound
  • Zeppelins
    • shifted button to left (so it's more obvious as to its role)

MISC


  • fixed RPG-7 description to same as Anti-Tank Missile (since it's the same unit)
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