This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer. It also tries to re-balance the entire game and add unique units to underwhelming nations and take away unique units from overpowered ones.
ATTENTION STEAM USERS: A STEAM-FRIENDLY VERSION HAS BEEN RELEASED ON THE STEAM WORKSHOP. READ THE BELOW ARTICLES FOR INFO.
an AI script is now available which significantly improves the challenge and economic capabilities of the AIs (HUGE thanks to Tark for writing the script!)
to use it, enable it in the scripts section (bottom of hosted lobby)
the script also shouldn't cause desyncs in multiplayer (hopefully...not fully tested yet)
somewhat fixed naval AI
the AI should at least build SOME ships on semi-naval maps (like Mediterranean)
lowered armageddon counter
lowered capital re-capture timer
lowered attrition damage
slightly raised movement speed for all units
NATIONS
Chinese
science discount now 33%
Egyptians
wonder discount now 40%
can no longer build wonders an age earlier (too powerful)
14/16/18 farms per city
Greeks
library research now 25% cheaper and 40% faster
Iroquois
infantry HP bonus now 25%
woodcutters gather 3 food each
removed spear infantry speed bonus (wasn't working anyway..)
Koreans
receive +6 extra citizens at start, +8 for all future cities
tower discount now 66%
repair is now 66% faster
Lakota
food bonus per unit now +10
Mongols
mounted units now 40% cheaper
free ranged cavalry bonuses now 2 at start, 3 with 2 mil. res., 4 with 3 mil. res.
Romans
heavy infantry now 33% cheaper and 66% faster to train
Thank you!