Update 1.01: Fixed clue in Sewers, added extra oil to start and Dungeons and Sewers maps, set all mattresses in Dungeons to static.
You are ----------. You are a scientist working on inter-terrestrial travel through anomalies named "Rifts". One day after an expedition into one such Rift you wake to find some of your memories erased. You cannot remember your name nor can you remember your work on the Rift you travelled to. You hear a distant rumbling which seems to be coming from below you and as you listen, it gets louder.
After the playtest today it was found that the amount of bugs/issues to fix was very small, so small in fact that I could complete them in 10 minutes. So I decided, why not? I'll upload the FULL RELEASE of the mod today! Yay! So now you can enjoy the Horror that is 145 in its entirety!
If you do manage to come across any bugs or faults in the mod, please contact me on ModDB so I can set about updating to a V1.1 if necessary. I look forward to seeing all of your reviews and ratings on ModDB as this is my FIRST full custom story for Amnesia: The Dark Descent, so I am still very much in the learning stage. Any constructive criticism is welcome as it can help me to make my next custom story (when I finally want to re-open the HPL Editor after this) that much better for you all.
Thank you to everyone who followed the mod before its release and I hope you enjoy the mod!
Also as a word of warning, the mod DOES require the Justine expansion/DLC/whatever you wanna call it, so please make sure you have that before trying to play the mod, thank you.
Highest Rated (2 agree) 7/10
Positives: - Creative storyline - Pretty long story - Challange - Many endings Negatives: - Not many effects of any kind - Not very scary - Really confusing, not enough indication where the items are - A lot of rooms are pointless (nothing to find in them) - Level design is pretty bland in some areas - A few flaws What to improve: Some maps are very well made, beutiful and creepy, but some maps are bland and plain boring and pointless. A lot of the maps are much bigger than they needs to be. It…
Sep 3 2014 by KrustiClawn