Brief description :
Revenge of Love is a Half-Life 1 total conversion, it combines action fighting scenes with puzzles and features a story like some typical films and Max Payne series. Revenge of Love is an attempt to mix what players liked in earlier FPS games with other good stuff from modern FPS.
You will play as Jack, a not typical french student but intelligent, his passion for heavy metal, violent video games make him someone excluded from society, he is rejected by his classmates, even school personnel and parents don't take care of him. However, there is only person, who was with him since he was 6 years old, his only friend : Nina. She was the only one that take care of Jack whatever is happening, she was his bodyguard, savior, sister... One day at school, Jack tell Nina that he loves her since the beginning, a couple was born and love was there. But, not too long, another day, unidentified people decided to kill everyone in the highschool where Jack and Nina studies. What is going to happen next ? You will see when playing the mod once it will be released !

Features :

  • Engine improvements : Thanks to the features from others Half-Life 1 mods such as ARRANGEMENT and PARANOIA, the Gold Source engine has been heavily improved.
  • Highly detailed maps : Maps will be highly detailed with high definition textures, models, ambient sounds.
  • Intense action fighting & puzzles : Puzzles to solve and intense action fighting scenes will keep you busy for a while.
  • Dynamic MP3 system : The music changes to suit the situation (intense music when fighting, calm music when exploring).
  • Player skill friendly : New player ? Don't worry ! Our "Easy" difficulty will help you during your adventure. Skilled player ? The "Hard" difficulty will challenge you, or for players that think they are killing machines, may the extreme "Nightmare!" difficulty give your chance to test if you are really a killing machine (or not).
  • Old school weapons : Revenge of Love features 8 weapons that act like most of old FPS games with details from modern FPS games...
  • Cutscenes : In-game cutscenes are used to tell the story or warn you of a danger.
  • Secret Areas : Secret areas are hidden zones that need exploration to discover and sometimes finding a way to get in those areas, they reward the player with extra items, weapons, ammo for exploring the map.
  • "Rainbows" : "Rainbows" is the name given to the fake operative system used in computers in ARRANGEMENT, Revenge of Love will use this fake OS (or a variant) as a way to tell story or vital information for your progress (like a code).
  • Improved Artificial Intelligence : ARRANGEMENT's enhanced AI will give you though fights to encounter. Too easy for you ? The game will change that to get it a little harder. Too hard ? The game will assist you.
  • Other game modes : Finished the game ? There are other game modes that awaits you !
  • Computer friendly : You don't need to run The Witcher 3, Batman Arkham Knight, Battlefield Hardline or Call of Duty : Advanced Warfare in the highest possible details of graphics to play smoothly Revenge of Love.
  • Others un-announced features...

MOD STATUS => In development

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Development Progress #5


Hello ModDB!

It's been a long time without news about Revenge of Love and I'm sorry about it, working on ARRANGEMENT (Revenge of Love's base) and some real life stuff has taken over. So without further addition, let's go for the news!

I'm no longer using Xash3D

Sad news first, I'm no longer using Xash3D for Revenge of Love, while it was great to work with it, I prefer to stick with the traditional Gold Source engine. This means that Revenge of Love will no longer be a standalone game, you will have to use Steam Half-Life (and nothing else) to play Revenge of Love once it will be released.

Going multiplayer

The latest video with the damage powerup teased that thing already, Revenge of Love is going to be both singleplayer and multiplayer.

The first modification done to multiplayer is the team system. As you may already know, Half-Life's team system is based on players skins, the server defines the "mp_teamlist" CVAR (Console VARiable) something like this: "hgrunt;scientist". This means that there will be a team of Scientists VS a team of Military Grunts. I changed it to have a 2 teams only system which is "Blue VS Red" like Team Fortress (or "Counter-Terrorists VS Terrorists" like Counter-Strike if you prefer). While the core of this system is in place, some tweaks and an user interface still has to be done to be completed.

Another modification is the addition of a new game mode, the very known popular "Capture The Flag". A quick and dirty working prototype has been made and early tests showed it works like a charm, it just need polishing, bug fixes to be completed.

If you have suggestions for interesting mutliplayer game modes, feel free to share them in the comments.

Redesigning the weapons

Originally, between 15 and 20 weapons were planned to be used within the game. After some testing, I found out that it was quite too much. Basiclly, you had a weapon from a specific category (a H&K MP5A4 sub machine gun for instance) and you had a "super" counterpart (a FN P90 for instance) like Quake (the Nailgun and the Super Nailgun to compare).

From now on, there will be 8 weapons and 2 singleplayer items. You may find that's a huge decrease in the number of weapons available in the game but considering the fact that all weapons have a primary and a secondary attack, I think it's enough.

Here is the old and new weapons sets for comparison, any weapon who don't have a replacement (-->) means that it will be removed:

  • Switchblade --> Butterfly
  • Glock 17 (9mm) --> SIG Sauer SP2022 (9mm)
  • Colt Anaconda Python (357)
  • H&K MP5A4 (9mm)
  • FN P90 (5.57)
  • FABARM (12 Gauge) --> Mossberg 590 (12 Gauge)
  • Double Barreled Shotgun (12 Gauge)
  • FAMAS G2 (5.56) --> FAMAS G2 (5.56)
  • H&K G36K (7.62)
  • H&K 21E (7.62) --> H&K 21E (7.62)
  • Vulaan M61A2 (20mm)
  • Mk 14 EBR (7.62)
  • L96A2 (7.62) --> L96A2 (7.62)
  • HE Grenade --> M68 Grenade
  • Remotely detonated C4
  • RPG-7 --> RPG-7

And that concludes this short news, like always, feel free to comment, suggest new cool stuff, track the mod or whatever.

Have a nice day (or night) ^^

Development Progress #4

Development Progress #4


Making more little progress since development report #3, preparing something to showcase later.

Development Progress #3

Development Progress #3

News 2 comments

After a year of silence, we're back ! Starting from scratch and working hard on it.

Development Progress #2

Development Progress #2


It's been a while since the last news, but nice stuff ahead !

Development Progress #1

Development Progress #1


First news of the mod and first development report.

Comments  (0 - 10 of 32)

Wydaj sobie za darmo nowe virusy czyli odchody (Half-Life mods) z tej duszonej w sobie agresywności palancie zbolały.Kolejny spierdolony w mózg Creator, Moderr i DEWIAloper. Jakbyś nieznał języka Polskiego debilu to byś mi tak ładnie nie odbździł w stylu marketowym (tak jak ostatnio)<< - - >> w ostatnim wymuszonym odburknięciu "Nawet z Google Translate, nie rozumiałem ani słowa z tego, co mówisz". To chyba za bardzo odpierdniete na palcówce-psychopshizo-ekranowej jest po Polsku i w dodatku z pełną premedytacją.Powiedz czemu udajesz francuza cieciu z bardzo polskim ,",bulem dópy,",.Mów mi kiedy ci mamusia kupiła nowego smartphona i tableta czy coś w tym rodzaju z ojebania jej na cash (Ka$a)(czyli matole pieniądze) przeprowadzonego przez oczywiście sheprad62fr (

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Widać w bólu dópy byłeś i chuja widziałeś że nie znasz języka Polskiego.

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shepard62fr Creator

ENG : First, I don't know all languages in the world. Second, read my previous comment again, I said I'm using a translator to try to understand and reply to your comments. Third, I hate leaving comments unanswered even if not written in english or french, many developers would skip them. Fourth, Polish is not the only language in the universe so excuse me if I can't write/read 100% Polish. Finally, according to the translators, you are insulting me and this is something I cannot accept as a human, so from now, I'm gonna ignore further comments from you.

POL : Po pierwsze, nie wiem, wszystkie języki świata. Po drugie, ponownie przeczytać mój poprzedni komentarz, powiedziałem używam tłumacza, aby spróbować zrozumieć i odpowiedzieć na wasze komentarze. Po trzecie, Nienawidzę pozostawiając komentarze bez odpowiedzi, nawet jeśli nie jest napisane w języku angielskim lub francuskim, wielu programistów byłoby je pominąć. Po czwarte, polski nie jest jedynym językiem wszechświata więc wybaczcie, jeśli nie mogę zapisu / odczytu w 100% polski. Wreszcie, zgodnie z tłumaczy, jesteś obrażanie mnie i to jest coś, czego nie można zaakceptować jako człowiek, więc od teraz, będę ignorować dalszych uwag od ciebie.

Reply Good karma+1 vote

I want to leave my opinion about this mod:
i think it is pretty good, it has a pretty good story so far and i dont know if this mod is dead but ¿have you got another references to make this mod? i mean its just school massacres or something else too. Also sorry for my bad english :v

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shepard62fr Creator

Yes, there will be references to other video games/movies... But I don't want to spoil anything ^^

No, the mod isn't dead it's just that some other projects have priority over RoL

Reply Good karma+1 vote

Co to za prowokacja? rewanż Miłości to jest niedopuszczalne zatytułować tak tą chujnie.Ukrarać debila natychmiastowo bez taryfy ulgowej.

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shepard62fr Creator

Nawet z Google Translate, nie rozumiałem ani słowa z tego, co mówisz

Reply Good karma+1 vote

At first I got interested after reading info, but after watching videos and screens, personally it started to seem really ridiculous to me. I just can't take it serious. Also, do you have permission to use stuff like Doom guy's lines from Brutal Doom and other stuff that seems to be taken from various other mods?

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shepard62fr Creator

The assets from other mods/projects are used as placeholders, this means that they are only here for testing/showcasing purposes. They will be replaced at the end by original assets.

Also please note that those videos and screenshots are VERY old and a lot of things have changed since then.

Reply Good karma+1 vote

so where is the new stuff?

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shepard62fr Creator

I do have some maps started but they aren't ready to be shown, furthermore, my time is more dedicated on ARRANGEMENT rather than RoL.

Reply Good karma+2 votes
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Latest tweets from @rol_hl1_mod

With almost 2 years of silence, we're back. And this time, we are going to make it.

Aug 13 2014

Some level design here =)

Oct 28 2012

Preparing something to showcase

Oct 3 2012

We have a new VGUI and background for the mod =)

Aug 30 2012

Creating the first map of the mod

Aug 29 2012

We are now on Twitter =)

Aug 23 2012

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