GRID (2008) Community Graphics Overhaul
RacingThis is a collection of previous mods which are now hard to find, plus a brand new ReShade mod. Contents include: Dargo's mod, Enhanced Ultra V3, and...
RenRacer is a driving mod for FTEQW and is completely standalone, it's updated on GitHub. Using Urre/Polo's func_vehicle mod, a few lost GoldCup assets, and ReScratched (Clean QC based on Ender's scratch QC tutorials) this mod was born. Features a gutted and reworked FrikBot for racing against AI, terrain support (almost done) and actual race times / checkpoint system for a decent racing game using the FTEQW engine.
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This is a collection of previous mods which are now hard to find, plus a brand new ReShade mod. Contents include: Dargo's mod, Enhanced Ultra V3, and...
The old beautiful SAkina mod with sakura trees already replaced. (DjSora is my old nickname) It's quite large and it's situated on the sea in front of...
Need For Speed Underground RTX mod, path traced global/direct illumination, upscaled textures, more than 1000 lights added, some textures was generated...
Quake Combat+ is a refinement & continuation of Quake, SMC & Quake 1.5, built on Darkplaces, aiming to provide the ultimate Quake singleplayer combat...
This mod allows you to unlock, and drive vehicles only used in cutscenes or challenges. This includes new vehicles, and different variants of vehicles...
Explore the depths of ancient civilizations and uproot their attempts to revive a long-dead god. In this 4-episode expansion mod for Quake.