- 6 primary classes.
- 8 secondary classes.
- Upgradable weapons, different for each primary class.
- Unique abilities for each class like healing/extra weapons/more speed.
- Wave-based zombie system for survival gametype.
- Unique special ability (needs to be actived) for each primary class, like invisibility/fast reload + double tap/area healing.
- Revive system.
- Flashlight/third person, ability to bind these to keys.
- Ranking system, new ranks unlock new secondary classes.
- Ammo supply system.
- Barricades (movable and static)
- Story gametype
- Up to 200 ranks
- Advanced stats keeping
- Special LAN-mode
- Better zombie AI
- New zombie models (possibly)
- Different kinds of zombies
- Slaughter gametype
I hope to have a release of the mod ready this week, it will probably have all the current features listed above. Here's a small video of the gameplay: